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Fix: It's not allowed to use scope modes other than iron sight and alternative weapon holding anymore when dual wielding guns.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -463,7 +463,7 @@ BOOLEAN UseTotalMedicalKitPoints( SOLDIERTYPE * pSoldier, UINT16 usPointsToConsu
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// Flugente
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FLOAT GetItemCooldownModificator( OBJECTTYPE * pObj );
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FLOAT GetItemCooldownFactor( OBJECTTYPE * pObj );
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void GetScopeLists( OBJECTTYPE * pObj, std::map<INT8, OBJECTTYPE*>& arScopeMap );
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void GetScopeLists( SOLDIERTYPE * pSoldier, OBJECTTYPE * pObj, std::map<INT8, OBJECTTYPE*>& arScopeMap );
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// check if item belongs to a specific attachment class
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BOOLEAN IsAttachmentClass( UINT16 usItem, UINT32 aFlag );
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