Fix: It's not allowed to use scope modes other than iron sight and alternative weapon holding anymore when dual wielding guns.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2015-03-20 21:26:28 +00:00
parent a1f1b83952
commit 8ef0c1e353
7 changed files with 30 additions and 25 deletions
+1 -1
View File
@@ -463,7 +463,7 @@ BOOLEAN UseTotalMedicalKitPoints( SOLDIERTYPE * pSoldier, UINT16 usPointsToConsu
// Flugente
FLOAT GetItemCooldownModificator( OBJECTTYPE * pObj );
FLOAT GetItemCooldownFactor( OBJECTTYPE * pObj );
void GetScopeLists( OBJECTTYPE * pObj, std::map<INT8, OBJECTTYPE*>& arScopeMap );
void GetScopeLists( SOLDIERTYPE * pSoldier, OBJECTTYPE * pObj, std::map<INT8, OBJECTTYPE*>& arScopeMap );
// check if item belongs to a specific attachment class
BOOLEAN IsAttachmentClass( UINT16 usItem, UINT32 aFlag );