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Forgot to commit the source changes in the last commit. Sorry. So, here they are.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5999 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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/**
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* @file
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* @author feynman (bears-pit.com)
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*/
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#include "../include/LegacyAIPlan.h"
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#include "../../TacticalAI/ai.h" // for EndAIGuysTurn
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// Forward declarations for the two legacy functions called here
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void RTHandleAI( SOLDIERTYPE * pSoldier ); // defined in TacticalAI/Realtime.cpp
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void TurnBasedHandleNPCAI(SOLDIERTYPE *pSoldier); // defined in TacticalAI/AIMain.cpp
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namespace AI
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{
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namespace tactical
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{
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void LegacyAIPlan::execute(bool turn_based, PlanInputData& manipulated_object)
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{
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if(turn_based)
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TurnBasedHandleNPCAI(manipulated_object.controlled_npc_);
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else
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RTHandleAI(manipulated_object.controlled_npc_);
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}
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}
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}
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