mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Merged Multiplayer UI patch from Zathras:
New Features - Added hits, misses, accuracy to scoreboard - Added in-game chat with history - Added more options from the ini to the host screen, Use NIV and Enable civillians bugfixes - Clients connecting at the same time controlling the wrong client - Team Deathmatch working again - Refreshing the player list after a player changes team / edge - AI is always on for Co-op now - There is now always a scoreboard in Co-op even when you lose. - scores on the Co-op scoreboard have been fixed for all deaths including bleeding - Start Game button now only appears for server - Fixed cleaning up game resources on disconnection - Disabled the 1,2,3,4 keys for connecting / disconnecting - Fixed victory conditions for all game modes - Fixed players names getting copied into TeamTurnString each game resulting in multiple names - Fixed Assertion bug caused by the game sometimes calling SetCurrentWorldSector more than once before placement of mercs - Fixed a bug that was possible when merging items such as M14 and EBR stock on mapscreen. - Fixed bug with game starting while a player was in chat, closes chat window when game is starting - Fixed bug with game starting while a player was in the options screen, if the player leaves the mapscreen while ready, they are set to unready - Team and Spawn direction popups changed to use buttons to open/close them - Disabled players joining after the laptop has been unlocked, as they would be out of state with any hires git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -67,3 +67,13 @@ void LiveMessage( CHAR8 *strMessage)
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fclose(OutFile);
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}
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}
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void MPDebugMsg( CHAR8 *strMessage)
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{
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FILE *OutFile;
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if ((OutFile = fopen("MPDebug.txt", "a+t")) != NULL)
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{
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fprintf(OutFile, "%s\n", strMessage);
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fclose(OutFile);
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}
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}
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@@ -14,6 +14,7 @@
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void LiveMessage( CHAR8 *strMessage);
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void MPDebugMsg( CHAR8 *strMessage);
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#ifdef _ANIMSUBSYSTEM_DEBUG
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@@ -1436,7 +1436,104 @@ enum
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};
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extern STR16 gzGIOScreenText[];
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// OJW - 20081129
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// Multiplayer Join Screen
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enum
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{
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MPJ_TITLE_TEXT,
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MPJ_JOIN_TEXT,
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MPJ_HOST_TEXT,
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MPJ_CANCEL_TEXT,
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MPJ_REFRESH_TEXT,
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MPJ_HANDLE_TEXT,
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MPJ_SERVERIP_TEXT,
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MPJ_SERVERPORT_TEXT,
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MPJ_SERVERNAME_TEXT,
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MPJ_NUMPLAYERS_TEXT,
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MPJ_SERVERVER_TEXT,
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MPJ_GAMETYPE_TEXT,
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MPJ_PING_TEXT,
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MPJ_HANDLE_INVALID,
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MPJ_SERVERIP_INVALID,
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MPJ_SERVERPORT_INVALID
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};
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extern STR16 gzMPJScreenText[];
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//Multiplayer Host Screen
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enum
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{
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MPH_TITLE_TEXT,
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MPH_START_TEXT,
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MPH_CANCEL_TEXT,
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MPH_SERVERNAME_TEXT,
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MPH_GAMETYPE_TEXT,
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MPH_DEATHMATCH_TEXT,
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MPH_TEAMDM_TEXT,
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MPH_COOP_TEXT,
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MPH_NUMPLAYERS_TEXT,
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MPH_SQUADSIZE_TEXT,
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MPH_MERCSELECT_TEXT,
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MPH_RANDOMMERCS_TEXT,
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MPH_PLAYERMERCS_TEXT,
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MPH_BALANCE_TEXT,
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MPH_SAMEMERC_TEXT,
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MPH_RPTMERC_TEXT,
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MPH_BOBBYRAY_TEXT,
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MPH_RNDMSTART_TEXT,
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MPH_SERVERNAME_INVALID,
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MPH_MAXPLAYERS_INVALID,
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MPH_SQUADSIZE_INVALID,
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MPH_TIME_TEXT,
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MPH_TIME_INVALID,
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MPH_CASH_INVALID,
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MPH_DMG_TEXT,
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MPH_DMG_INVALID,
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MPH_TIMER_TEXT,
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MPH_TIMER_INVALID,
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MPH_ENABLECIV_TEXT,
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MPH_USENIV_TEXT,
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};
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extern STR16 gzMPHScreenText[];
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enum
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{
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MPS_TITLE_TEXT,
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MPS_CONTINUE_TEXT,
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MPS_CANCEL_TEXT,
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MPS_PLAYER_TEXT,
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MPS_KILLS_TEXT,
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MPS_DEATHS_TEXT,
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MPS_AITEAM_TEXT,
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MPS_HITS_TEXT,
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MPS_MISSES_TEXT,
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MPS_ACCURACY_TEXT,
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MPS_DMGDONE_TEXT,
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MPS_DMGTAKEN_TEXT,
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};
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extern STR16 gzMPSScreenText[];
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// Multiplayer Starting Edges
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enum
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{
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MP_EDGE_NORTH,
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MP_EDGE_SOUTH,
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MP_EDGE_EAST,
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MP_EDGE_WEST,
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MAX_EDGES,
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};
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extern STR16 gszMPEdgesText[];
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// MP TEAM NAMES
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enum
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{
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MP_TEAM_1,
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MP_TEAM_2,
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MP_TEAM_3,
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MP_TEAM_4,
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MAX_MP_TEAMS,
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};
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extern STR16 gszMPTeamNames[];
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extern STR16 gzMPChatToggleText[];
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extern STR16 gzMPChatboxText[];
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enum
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{
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@@ -1608,4 +1705,6 @@ enum
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NIV_NO_CLIMB,
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};
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// OJW - MP
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extern STR16 gszMPMapscreenText[];
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#endif
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@@ -82,6 +82,7 @@ void CheckCustomizableTimer( void );
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//Don't modify this value
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extern UINT32 guiBaseJA2Clock;
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extern UINT32 guiBaseJA2NoPauseClock;
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extern CUSTOMIZABLE_TIMER_CALLBACK gpCustomizableTimerCallback;
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// MACROS
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@@ -371,6 +371,7 @@ UINT32 gCheckFileMinSizes[] =
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187000000,
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236000000
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};
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#define NOCDCHECK
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#if defined( JA2TESTVERSION ) || defined( _DEBUG )
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#define NOCDCHECK
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@@ -4572,6 +4572,60 @@ STR16 gzGIOScreenText[] =
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L"游戏初始设置(仅在服务器设置时有效)",
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};
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STR16 gzMPJScreenText[] =
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{
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L"MULTIPLAYER",
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L"Join",
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L"Host",
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L"Cancel",
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L"Refresh",
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L"Player Name",
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L"Server IP",
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L"Port",
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L"Server Name",
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L"# Plrs",
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L"Version",
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
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L"You must enter a valid Server Port between 1 and 65535"
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};
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STR16 gzMPHScreenText[] =
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{
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L"HOST GAME",
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L"Start",
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L"Cancel",
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L"Server Name",
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L"Game Type",
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L"Deathmatch",
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L"Team Deathmatch",
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L"Co-operative",
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L"Max Players",
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L"Squad Size",
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L"Merc Selection",
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L"Random Mercs",
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L"Hired by Player",
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L"Starting Balance",
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L"Can Hire Same Merc",
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L"Report Hired Mercs",
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L"Allow Bobby Rays",
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L"Randomise Starting Edge",
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L"You must enter a server name",
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L"Max Players must be between 2 and 4",
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L"Squad size must be between 1 and 6",
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L"Time of Day",
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L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
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L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
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L"Damage Multiplier",
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L"Damage Multiplier must be a number between 0 and 5",
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L"Turn Timer Multiplier",
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L"Turn Timer multiplier must be a number between 1 and 200",
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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};
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STR16 pDeliveryLocationStrings[] =
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{
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L"奥斯汀", //"Austin", //Austin, Texas, USA
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@@ -5477,6 +5531,22 @@ STR16 MPClientMessage[] =
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L"你已被击败!",
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L"对不起, 在多人游戏中无法攀登。",
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L"你雇佣了 '%s'",
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// 45
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L"You cant change the map once purchasing has commenced",
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L"Map changed to '%s'",
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L"Client '%s' disconnected, removing from game",
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L"You were disconnected from the game, returning to the Main Menu",
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L"Connection failed, Retrying in 5 seconds, %i retries left...",
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//50
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L"Connection failed, giving up...",
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L"You cannot start the game until another player has connected",
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L"%s : %s",
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L"Send to All",
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L"Allies only",
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// 55
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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};
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STR16 MPHelp[] =
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@@ -5504,6 +5574,62 @@ STR16 MPHelp[] =
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L"'F1' - 显示基本帮助",
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};
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STR16 gszMPEdgesText[] =
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{
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L"N",
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L"S",
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L"E",
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L"W"
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};
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STR16 gszMPTeamNames[] =
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{
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L"Foxtrot",
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L"Bravo",
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L"Delta",
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L"Charlie"
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};
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STR16 gszMPMapscreenText[] =
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{
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L"Game Type: ",
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L"Players: ",
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L"Mercs each: ",
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L"You cannot change starting edge once Laptop is unlocked",
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L"You cannot change teams once the Laptop is unlocked",
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L"Random Mercs: ",
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L"Y",
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L"Difficulty:"
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};
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STR16 gzMPSScreenText[] =
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{
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L"Scoreboard",
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L"Continue",
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L"Cancel",
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L"Player",
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L"Kills",
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L"Deaths",
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L"Queen's Army",
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L"Hits",
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken"
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};
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STR16 gzMPChatToggleText[] =
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{
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L"Send to All",
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L"Send to Allies only",
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};
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STR16 gzMPChatboxText[] =
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{
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L"Multiplayer Chat",
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L"Chat: press ENTER to send of ESC to cancel",
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};
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// WANNE: Some Chinese specific strings that needs to be in unicode!
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STR16 ChineseSpecString1 = L"%%"; //defined in _ChineseText.cpp as this file is already unicode
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STR16 ChineseSpecString2 = L"*%3d%%%%"; //defined in _ChineseText.cpp as this file is already unicode
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@@ -3797,6 +3797,60 @@ STR16 gzGIOScreenText[] =
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L"INITIAL GAME SETTINGS (Only the server settings take effect)",
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};
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STR16 gzMPJScreenText[] =
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{
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L"MULTIPLAYER",
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L"Join",
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L"Host",
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L"Cancel",
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L"Refresh",
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L"Player Name",
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L"Server IP",
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L"Port",
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L"Server Name",
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L"# Plrs",
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L"Version",
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
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L"You must enter a valid Server Port between 1 and 65535"
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};
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STR16 gzMPHScreenText[] =
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{
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L"HOST GAME",
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L"Start",
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L"Cancel",
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L"Server Name",
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L"Game Type",
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L"Deathmatch",
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L"Team Deathmatch",
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L"Co-operative",
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L"Max Players",
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L"Squad Size",
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L"Merc Selection",
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L"Random Mercs",
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L"Hired by Player",
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L"Starting Balance",
|
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L"Can Hire Same Merc",
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L"Report Hired Mercs",
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L"Allow Bobby Rays",
|
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L"Randomise Starting Edge",
|
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L"You must enter a server name",
|
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L"Max Players must be between 2 and 4",
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L"Squad size must be between 1 and 6",
|
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L"Time of Day",
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L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
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L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
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L"Damage Multiplier",
|
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L"Damage Multiplier must be a number between 0 and 5",
|
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L"Turn Timer Multiplier",
|
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L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
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L"Use New Inventory (NIV)",
|
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};
|
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STR16 pDeliveryLocationStrings[] =
|
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{
|
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L"Austin", //Austin, Texas, USA
|
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@@ -4530,6 +4584,22 @@ STR16 MPClientMessage[] =
|
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L"You have been defeated!",
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L"Sorry, climbing is disable in MP",
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L"You Hired '%s'",
|
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// 45
|
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L"You cant change the map once purchasing has commenced",
|
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L"Map changed to '%s'",
|
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L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
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L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4557,4 +4627,60 @@ STR16 MPHelp[] =
|
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L"'F1' - Display primary help",
|
||||
};
|
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|
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STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
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L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
|
||||
#endif //DUTCH
|
||||
|
||||
@@ -3810,6 +3810,60 @@ STR16 gzGIOScreenText[] =
|
||||
L"INITIAL GAME SETTINGS (Only the server settings take effect)",
|
||||
};
|
||||
|
||||
STR16 gzMPJScreenText[] =
|
||||
{
|
||||
L"MULTIPLAYER",
|
||||
L"Join",
|
||||
L"Host",
|
||||
L"Cancel",
|
||||
L"Refresh",
|
||||
L"Player Name",
|
||||
L"Server IP",
|
||||
L"Port",
|
||||
L"Server Name",
|
||||
L"# Plrs",
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
{
|
||||
L"HOST GAME",
|
||||
L"Start",
|
||||
L"Cancel",
|
||||
L"Server Name",
|
||||
L"Game Type",
|
||||
L"Deathmatch",
|
||||
L"Team Deathmatch",
|
||||
L"Co-operative",
|
||||
L"Max Players",
|
||||
L"Squad Size",
|
||||
L"Merc Selection",
|
||||
L"Random Mercs",
|
||||
L"Hired by Player",
|
||||
L"Starting Balance",
|
||||
L"Can Hire Same Merc",
|
||||
L"Report Hired Mercs",
|
||||
L"Allow Bobby Rays",
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
||||
L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
{
|
||||
L"Austin", //Austin, Texas, USA
|
||||
@@ -4543,6 +4597,22 @@ STR16 MPClientMessage[] =
|
||||
L"You have been defeated!",
|
||||
L"Sorry, climbing is disable in MP",
|
||||
L"You Hired '%s'",
|
||||
// 45
|
||||
L"You cant change the map once purchasing has commenced",
|
||||
L"Map changed to '%s'",
|
||||
L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4570,4 +4640,59 @@ STR16 MPHelp[] =
|
||||
L"'F1' - Display primary help",
|
||||
};
|
||||
|
||||
STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
#endif //ENGLISH
|
||||
|
||||
@@ -3811,6 +3811,60 @@ STR16 gzGIOScreenText[] =
|
||||
L"CONFIGURATION DU JEU (Les paramètres serveur seulement prennent effet)",
|
||||
};
|
||||
|
||||
STR16 gzMPJScreenText[] =
|
||||
{
|
||||
L"MULTIPLAYER",
|
||||
L"Join",
|
||||
L"Host",
|
||||
L"Cancel",
|
||||
L"Refresh",
|
||||
L"Player Name",
|
||||
L"Server IP",
|
||||
L"Port",
|
||||
L"Server Name",
|
||||
L"# Plrs",
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
{
|
||||
L"HOST GAME",
|
||||
L"Start",
|
||||
L"Cancel",
|
||||
L"Server Name",
|
||||
L"Game Type",
|
||||
L"Deathmatch",
|
||||
L"Team Deathmatch",
|
||||
L"Co-operative",
|
||||
L"Max Players",
|
||||
L"Squad Size",
|
||||
L"Merc Selection",
|
||||
L"Random Mercs",
|
||||
L"Hired by Player",
|
||||
L"Starting Balance",
|
||||
L"Can Hire Same Merc",
|
||||
L"Report Hired Mercs",
|
||||
L"Allow Bobby Rays",
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
||||
L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
{
|
||||
L"Austin", //Austin, Texas, USA
|
||||
@@ -4544,6 +4598,22 @@ STR16 MPClientMessage[] =
|
||||
L"You have been defeated!",
|
||||
L"Sorry, climbing is disable in MP",
|
||||
L"You Hired '%s'",
|
||||
// 45
|
||||
L"You cant change the map once purchasing has commenced",
|
||||
L"Map changed to '%s'",
|
||||
L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4571,4 +4641,60 @@ STR16 MPHelp[] =
|
||||
L"'F1' - Display primary help",
|
||||
};
|
||||
|
||||
STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
|
||||
#endif //FRENCH
|
||||
|
||||
@@ -3615,6 +3615,60 @@ STR16 gzGIOScreenText[] =
|
||||
L"GRUNDEINSTELLUNGEN (Nur Servereinstellungen werden verwendet)",
|
||||
};
|
||||
|
||||
STR16 gzMPJScreenText[] =
|
||||
{
|
||||
L"MULTIPLAYER",
|
||||
L"Join",
|
||||
L"Host",
|
||||
L"Cancel",
|
||||
L"Refresh",
|
||||
L"Player Name",
|
||||
L"Server IP",
|
||||
L"Port",
|
||||
L"Server Name",
|
||||
L"# Plrs",
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
{
|
||||
L"HOST GAME",
|
||||
L"Start",
|
||||
L"Cancel",
|
||||
L"Server Name",
|
||||
L"Game Type",
|
||||
L"Deathmatch",
|
||||
L"Team Deathmatch",
|
||||
L"Co-operative",
|
||||
L"Max Players",
|
||||
L"Squad Size",
|
||||
L"Merc Selection",
|
||||
L"Random Mercs",
|
||||
L"Hired by Player",
|
||||
L"Starting Balance",
|
||||
L"Can Hire Same Merc",
|
||||
L"Report Hired Mercs",
|
||||
L"Allow Bobby Rays",
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
||||
L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
{
|
||||
L"Austin", //Austin, Texas, USA
|
||||
@@ -4343,6 +4397,22 @@ STR16 MPClientMessage[] =
|
||||
L"Sie wurden besiegt!",
|
||||
L"Auf Dächer klettern ist nicht erlaubt in einem Mehrspieler Spiel",
|
||||
L"Sie haben '%s' angeheuert.",
|
||||
// 45
|
||||
L"You cant change the map once purchasing has commenced",
|
||||
L"Map changed to '%s'",
|
||||
L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4370,4 +4440,60 @@ STR16 MPHelp[] =
|
||||
L"'F1' - Anzeige der primären Hilfe",
|
||||
};
|
||||
|
||||
STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
|
||||
#endif //GERMAN
|
||||
|
||||
@@ -3790,6 +3790,60 @@ STR16 gzGIOScreenText[] =
|
||||
L"INITIAL GAME SETTINGS (Only the server settings take effect)",
|
||||
};
|
||||
|
||||
STR16 gzMPJScreenText[] =
|
||||
{
|
||||
L"MULTIPLAYER",
|
||||
L"Join",
|
||||
L"Host",
|
||||
L"Cancel",
|
||||
L"Refresh",
|
||||
L"Player Name",
|
||||
L"Server IP",
|
||||
L"Port",
|
||||
L"Server Name",
|
||||
L"# Plrs",
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
{
|
||||
L"HOST GAME",
|
||||
L"Start",
|
||||
L"Cancel",
|
||||
L"Server Name",
|
||||
L"Game Type",
|
||||
L"Deathmatch",
|
||||
L"Team Deathmatch",
|
||||
L"Co-operative",
|
||||
L"Max Players",
|
||||
L"Squad Size",
|
||||
L"Merc Selection",
|
||||
L"Random Mercs",
|
||||
L"Hired by Player",
|
||||
L"Starting Balance",
|
||||
L"Can Hire Same Merc",
|
||||
L"Report Hired Mercs",
|
||||
L"Allow Bobby Rays",
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
||||
L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
{
|
||||
L"Austin", //Austin, Texas, USA
|
||||
@@ -4528,6 +4582,22 @@ STR16 MPClientMessage[] =
|
||||
L"You have been defeated!",
|
||||
L"Sorry, climbing is disable in MP",
|
||||
L"You Hired '%s'",
|
||||
// 45
|
||||
L"You cant change the map once purchasing has commenced",
|
||||
L"Map changed to '%s'",
|
||||
L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4555,4 +4625,60 @@ STR16 MPHelp[] =
|
||||
L"'F1' - Display primary help",
|
||||
};
|
||||
|
||||
STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
|
||||
#endif //ITALIAN
|
||||
|
||||
@@ -3803,6 +3803,60 @@ STR16 gzGIOScreenText[] =
|
||||
L"POCZĄTKOWE USTAWIENIA GRY (Only the server settings take effect)",
|
||||
};
|
||||
|
||||
STR16 gzMPJScreenText[] =
|
||||
{
|
||||
L"MULTIPLAYER",
|
||||
L"Join",
|
||||
L"Host",
|
||||
L"Cancel",
|
||||
L"Refresh",
|
||||
L"Player Name",
|
||||
L"Server IP",
|
||||
L"Port",
|
||||
L"Server Name",
|
||||
L"# Plrs",
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
{
|
||||
L"HOST GAME",
|
||||
L"Start",
|
||||
L"Cancel",
|
||||
L"Server Name",
|
||||
L"Game Type",
|
||||
L"Deathmatch",
|
||||
L"Team Deathmatch",
|
||||
L"Co-operative",
|
||||
L"Max Players",
|
||||
L"Squad Size",
|
||||
L"Merc Selection",
|
||||
L"Random Mercs",
|
||||
L"Hired by Player",
|
||||
L"Starting Balance",
|
||||
L"Can Hire Same Merc",
|
||||
L"Report Hired Mercs",
|
||||
L"Allow Bobby Rays",
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
||||
L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
{
|
||||
L"Austin", //Austin, Texas, USA
|
||||
@@ -4535,6 +4589,22 @@ STR16 MPClientMessage[] =
|
||||
L"Zostałeś pokonany!",
|
||||
L"Wspinanie wyłączone w MP",
|
||||
L"Wynajęto '%s'",
|
||||
// 45
|
||||
L"You cant change the map once purchasing has commenced",
|
||||
L"Map changed to '%s'",
|
||||
L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4562,4 +4632,60 @@ STR16 MPHelp[] =
|
||||
L"'F1' - Wyświetl 1. pomoc",
|
||||
};
|
||||
|
||||
STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
|
||||
#endif //POLISH
|
||||
|
||||
@@ -3805,6 +3805,60 @@ STR16 gzGIOScreenText[] =
|
||||
L"УСТАНОВКИ ИГРЫ (будут заменены настройками сервера)",
|
||||
};
|
||||
|
||||
STR16 gzMPJScreenText[] =
|
||||
{
|
||||
L"MULTIPLAYER",
|
||||
L"Join",
|
||||
L"Host",
|
||||
L"Cancel",
|
||||
L"Refresh",
|
||||
L"Player Name",
|
||||
L"Server IP",
|
||||
L"Port",
|
||||
L"Server Name",
|
||||
L"# Plrs",
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
{
|
||||
L"HOST GAME",
|
||||
L"Start",
|
||||
L"Cancel",
|
||||
L"Server Name",
|
||||
L"Game Type",
|
||||
L"Deathmatch",
|
||||
L"Team Deathmatch",
|
||||
L"Co-operative",
|
||||
L"Max Players",
|
||||
L"Squad Size",
|
||||
L"Merc Selection",
|
||||
L"Random Mercs",
|
||||
L"Hired by Player",
|
||||
L"Starting Balance",
|
||||
L"Can Hire Same Merc",
|
||||
L"Report Hired Mercs",
|
||||
L"Allow Bobby Rays",
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
||||
L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
{
|
||||
L"Остин", //Austin, Texas, USA
|
||||
@@ -4539,6 +4593,22 @@ STR16 MPClientMessage[] =
|
||||
L"Вы потерпели поражение!",
|
||||
L"Извините, залезать на крышу в сетевой игре запрещено.",
|
||||
L"Вы наняли %s.",
|
||||
// 45
|
||||
L"You cant change the map once purchasing has commenced",
|
||||
L"Map changed to '%s'",
|
||||
L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4566,4 +4636,60 @@ STR16 MPHelp[] =
|
||||
L"'F1' - Показать основную помощь.",
|
||||
};
|
||||
|
||||
STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
|
||||
#endif //RUSSIAN
|
||||
|
||||
@@ -3810,6 +3810,60 @@ STR16 gzGIOScreenText[] =
|
||||
L"INITIAL GAME SETTINGS (Only the server settings take effect)",
|
||||
};
|
||||
|
||||
STR16 gzMPJScreenText[] =
|
||||
{
|
||||
L"MULTIPLAYER",
|
||||
L"Join",
|
||||
L"Host",
|
||||
L"Cancel",
|
||||
L"Refresh",
|
||||
L"Player Name",
|
||||
L"Server IP",
|
||||
L"Port",
|
||||
L"Server Name",
|
||||
L"# Plrs",
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
{
|
||||
L"HOST GAME",
|
||||
L"Start",
|
||||
L"Cancel",
|
||||
L"Server Name",
|
||||
L"Game Type",
|
||||
L"Deathmatch",
|
||||
L"Team Deathmatch",
|
||||
L"Co-operative",
|
||||
L"Max Players",
|
||||
L"Squad Size",
|
||||
L"Merc Selection",
|
||||
L"Random Mercs",
|
||||
L"Hired by Player",
|
||||
L"Starting Balance",
|
||||
L"Can Hire Same Merc",
|
||||
L"Report Hired Mercs",
|
||||
L"Allow Bobby Rays",
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
|
||||
L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
{
|
||||
L"Austin", //Austin, Texas, USA
|
||||
@@ -4542,6 +4596,22 @@ STR16 MPClientMessage[] =
|
||||
L"You have been defeated!",
|
||||
L"Sorry, climbing is disable in MP",
|
||||
L"You Hired '%s'",
|
||||
// 45
|
||||
L"You cant change the map once purchasing has commenced",
|
||||
L"Map changed to '%s'",
|
||||
L"Client '%s' disconnected, removing from game",
|
||||
L"You were disconnected from the game, returning to the Main Menu",
|
||||
L"Connection failed, Retrying in 5 seconds, %i retries left...",
|
||||
//50
|
||||
L"Connection failed, giving up...",
|
||||
L"You cannot start the game until another player has connected",
|
||||
L"%s : %s",
|
||||
L"Send to All",
|
||||
L"Allies only",
|
||||
// 55
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4569,4 +4639,60 @@ STR16 MPHelp[] =
|
||||
L"'F1' - Display primary help",
|
||||
};
|
||||
|
||||
STR16 gszMPEdgesText[] =
|
||||
{
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
{
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked",
|
||||
L"You cannot change teams once the Laptop is unlocked",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Multiplayer Chat",
|
||||
L"Chat: press ENTER to send of ESC to cancel",
|
||||
};
|
||||
|
||||
#endif //TAIWANESE
|
||||
|
||||
@@ -69,6 +69,15 @@ UINT8 GetRangeOfMapScreenMessages( void );
|
||||
|
||||
void EnableDisableScrollStringVideoOverlay( BOOLEAN fEnable );
|
||||
|
||||
// OJW - 20090315 - Allow access to these functions outside of message
|
||||
// adding chat log
|
||||
ScrollStringStPtr GetNextString(ScrollStringStPtr pStringSt);
|
||||
ScrollStringStPtr GetPrevString(ScrollStringStPtr pStringSt);
|
||||
void SetStringPosition(ScrollStringStPtr pStringSt, UINT16 x, UINT16 y);
|
||||
void SetStringColor(ScrollStringStPtr pStringSt, UINT16 color);
|
||||
ScrollStringStPtr SetStringNext(ScrollStringStPtr pStringSt, ScrollStringStPtr pNext);
|
||||
ScrollStringStPtr SetStringPrev(ScrollStringStPtr pStringSt, ScrollStringStPtr pPrev);
|
||||
void SetString(ScrollStringStPtr pStringSt, STR16 String);
|
||||
// will go and clear all displayed strings off the screen
|
||||
void ClearDisplayedListOfTacticalStrings( void );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user