Rdio sets no longer need a battery.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7974 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-08-14 20:50:27 +00:00
parent dfe2dae684
commit 8fa2d4402c
9 changed files with 3 additions and 189 deletions
-7
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@@ -2233,13 +2233,6 @@ typedef struct
FLOAT fDamageHealthMoveModifierExplosive; // applies when character moves through gas cloud without a gas mask
FLOAT fDamageBreathMoveModifierExplosive; // applies when character moves through gas cloud without a gas mask
// ------------ ENERGY MODIFIERS -----------------
// Flugente: energy consumption settings (energy-consumption of attached non-vanilla batteries)
FLOAT energy_cost_radioset_activate;
FLOAT energy_cost_radioset_jam;
FLOAT energy_cost_radioset_scan;
FLOAT energy_cost_radioset_scan_assignment;
}ITEM_SETTINGS;
extern MOD_SETTINGS gModSettings;