diff --git a/JA2.suo b/JA2.suo index 292794c3..b808fb99 100644 Binary files a/JA2.suo and b/JA2.suo differ diff --git a/Tactical/Inventory Choosing.cpp b/Tactical/Inventory Choosing.cpp index 0274e21d..5f667b1e 100644 --- a/Tactical/Inventory Choosing.cpp +++ b/Tactical/Inventory Choosing.cpp @@ -2460,7 +2460,8 @@ else uiItemClass = Item[ pp->Inv[ i ].usItem ].usItemClass; // We are allowed to change the object and it is not the first (nothing) object - if(! (pp->Inv[ i ].fFlags & OBJECT_NO_OVERWRITE ) && pp->Inv[ i ].usItem != 0) + //if(! (pp->Inv[ i ].fFlags & OBJECT_NO_OVERWRITE ) && pp->Inv[ i ].usItem != 0) + if( pp->Inv[ i ].usItem != 0) { // Weapon if( uiItemClass == IC_GUN)