Enhanced Description Box, v1.3. By Headrock

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-11-13 01:11:59 +00:00
parent 3cd3ef39cb
commit 905ce20125
21 changed files with 10042 additions and 1061 deletions
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#ifndef __INTERFACE_ENHANCED_H
#define __INTERFACE_ENHANCED_H
extern INV_DESC_STATS gMiscItemStatsEDB[];
UINT8 UsingEDBSystem();
void InitItemDescriptionBoxOffsets();
BOOLEAN InternalInitEnhancedDescBox();
void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurrentItemDescriptionScreen );
void DeleteEnhancedDescBox( UINT32 guiCurrentItemDescriptionScreen );
void InitDescStatCoords();
void InitLBECoords();
void InitEDBCoords();
void DrawWeaponStats( OBJECTTYPE * gpItemDescObject );
void DrawAmmoStats( OBJECTTYPE * gpItemDescObject );
void DrawExplosiveStats( OBJECTTYPE * gpItemDescObject );
void DrawArmorStats( OBJECTTYPE * gpItemDescObject );
void DrawMiscStats( OBJECTTYPE * gpItemDescObject );
void DrawWeaponValues( OBJECTTYPE * gpItemDescObject );
void DrawAmmoValues( OBJECTTYPE * gpItemDescObject, int shotsLeft );
void DrawExplosiveValues( OBJECTTYPE * gpItemDescObject );
void DrawArmorValues( OBJECTTYPE * gpItemDescObject );
void DrawMiscValues( OBJECTTYPE * gpItemDescObject );
#endif