Enhanced Description Box, v1.3. By Headrock

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-11-13 01:11:59 +00:00
parent 3cd3ef39cb
commit 905ce20125
21 changed files with 10042 additions and 1061 deletions
+248 -63
View File
@@ -207,10 +207,10 @@ CHAR16 TeamTurnString[][STRING_LENGTH] =
L"Õîä Îïîë÷åíèÿ",
L"Õîä Ãðàæäàíñêèõ",
L"Player_Plan",// planning turn
L"Client #1",//hayden
L"Client #2",//hayden
L"Client #3",//hayden
L"Client #4",//hayden
L"Client ¹1",//hayden
L"Client ¹2",//hayden
L"Client ¹3",//hayden
L"Client ¹4",//hayden
};
CHAR16 Message[][STRING_LENGTH] =
@@ -577,7 +577,7 @@ STR16 pUpperLeftMapScreenStrings[] =
L"Íàçíà÷åíèå", // the mercs current assignment
L"Êîíòðàêò", // the contract info about the merc
L"Çäîðîâüå", // the health level of the current merc
L"Ìîðàëü", // the morale of the current merc
L"Áîåâîé äóõ", // the morale of the current merc
L"Ñîñò.", // the condition of the current vehicle
L"Áåíçèí", // the fuel level of the current vehicle
};
@@ -592,7 +592,7 @@ STR16 pTrainingStrings[] =
STR16 pGuardMenuStrings[] =
{
L"Ñêîðîñòð.:", // the allowable rate of fire for a merc who is guarding
L"Âåäåíèå îãíÿ:", // the allowable rate of fire for a merc who is guarding
L" Àãðåññèâíàÿ àòàêà", // the merc can be aggressive in their choice of fire rates
L" Áåðå÷ü ïàòðîíû", // conserve ammo
L" Âîçäåðæàòüñÿ îò ñòðåëüáû", // fire only when the merc needs to
@@ -608,7 +608,7 @@ STR16 pGuardMenuStrings[] =
STR16 pOtherGuardMenuStrings[] =
{
L"Ñêîðîñòð.:",
L"Âåäåíèå îãíÿ:",
L" *Àãðåññèâíàÿ àòàêà*",
L" *Áåðå÷ü ïàòðîíû*",
L" *Âîçäåðæàòüñÿ îò ñòðåëüáû*",
@@ -653,12 +653,12 @@ STR16 pMilitiaControlMenuStrings[] =
//STR16 pTalkToAllMenuStrings[] =
//{
// L"Attack", // set militia to aggresive
// L"Hold Position", // set militia to stationary
// L"Retreat", // retreat militia
// L"Come to me", // retreat militia
// L"Get down", // retreat militia
// L"Cancel", // cancel this menu
// L"Â àòàêó", // set militia to aggresive
// L"Äåðæàòü îáîðîíó", // set militia to stationary
// L"Îòñòóïàòü", // retreat militia
// L"Çà ìíîé", // retreat militia
// L"Ëîæèñü", // retreat militia
// L"Îòìåíà", // cancel this menu
//};
STR16 pRemoveMercStrings[] =
@@ -1049,7 +1049,7 @@ STR16 gpStrategicString[] =
L"Âîéòè â ñåêòîð, ÷òîáû àòàêîâàòü âðàãà. (|E)",
L"Îòñòóïèòü îòðÿäîì â ïðåäûäóùèé ñåêòîð. (|R)", //singular version
L"Âñåì îòðÿäàì îòñòóïèòü â ïðåäûäóùèé ñåêòîð. (|R)", //multiple groups with same previous sector
//!!!What about repeated "R" as hotkey?
//various popup messages for battle conditions.
//%c%d is the sector -- ex: A9
@@ -1082,15 +1082,16 @@ STR16 sKeyDescriptionStrings[2] =
//The headers used to describe various weapon statistics.
CHAR16 gWeaponStatsDesc[][ 14 ] =
CHAR16 gWeaponStatsDesc[][ 16 ] =
{
L"Âåñ (%s):",
// HEADROCK: Changed this for Extended Description project
L"Ñîñòîÿíèå:",
L"Âñåãî:", // Number of bullets left in a magazine
L"Âåñ (%s):",
L"Íóæíî ÎÄ",
L"Äèñò:", // Range
L"Óðîí:", // Damage
L"Âñåãî:", // Number of bullets left in a magazine
L"ÎÄ:", // abbreviation for Action Points
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
@@ -1098,9 +1099,191 @@ CHAR16 gWeaponStatsDesc[][ 14 ] =
L"Äèñò:", //10
L"Óðîí:", //11
L"Âåñ:", //12
L"Øîê:",//13
L"Îãëóøåíèå:",//13
// HEADROCK: Added new strings for extended description ** REDUNDANT **
L"ÀÂÒÎØÒÐÀÔ:", //14
L"AUTO/5:", //15
L"Âñåãî:", //16
};
// HEADROCK: Several arrays of tooltip text for new Extended Description Box
// Please note, several of these are artificially inflated to 19 entries to help fix a complication with
// changing item type while watching its description box
STR16 gzWeaponStatsFasthelp[ 27 ] =
{
L"Äàëüíîñòü",
L"Óðîí",
L"Burst/Auto Penalty",
L"Autofire shots per 5 AP",
L"Òî÷íîñòü",
L"Íà䏿íîñòü",
L"Ïðîñòîòà ðåìîíòà",
L"ÎÄ íà âñêèäêó",
L"ÎÄ íà 1 âûñòðåë",
L"ÎÄ íà îãîíü ñ îòñå÷êîé",
L"ÎÄ íà îãîíü î÷åðåäüþ",
L"ÎÄ íà çàìåíó ìàãàçèíà",
L"ÎÄ íà äîñûëêó ïàòðîíà",
L"Ïëàìåãàñèòåëü",
L"Øóìíîñòü (×åì ìåíüøå, òåì ëó÷øå)",
L"To-Hit Modifier",
L"Average Best Laser Range",
L"Aiming Modifier",
L"Min. Range for Aiming Bonus",
L"Bipod Modifier",
L"ÎÄ íà áðîñîê",
L"ÎÄ íà âûñòðåë",
L"ÎÄ íà óäàð íîæîì",
L"Íå ñòðåëÿåò îäèíî÷íûìè!",
L"Íåò îòñå÷êè ïàòðîíà!",
L"Íåò àâòîìàòè÷åñêîãî ðåæèìà!",
L"ÎÄ íà óäàð",
};
STR16 gzWeaponStatsFasthelpTactical[ 27 ] =
{
L"Äàëüíîñòü",
L"Óðîí",
L"Burst/Auto Penalty",
L"Autofire shots per 5 AP",
L"Òî÷íîñòü",
L"Íà䏿íîñòü",
L"Ïðîñòîòà ðåìîíòà",
L"ÎÄ íà âñêèäêó",
L"ÎÄ íà 1 âûñòðåë",
L"ÎÄ íà îãîíü ñ îòñå÷êîé",
L"ÎÄ íà îãîíü î÷åðåäüþ",
L"ÎÄ íà çàìåíó ìàãàçèíà",
L"ÎÄ íà äîñûëêó ïàòðîíà",
L"To-Hit Modifier",
L"Average Best Laser Range",
L"Aiming Modifier",
L"Min. Range for Aiming Bonus",
L"Ïëàìåãàñèòåëü",
L"Øóìíîñòü\n(×åì ìåíüøå, òåì ëó÷øå)",
L"Bipod Modifier",
L"ÎÄ íà áðîñîê",
L"ÎÄ íà âûñòðåë",
L"ÎÄ íà óäàð íîæîì",
L"Íå ñòðåëÿåò îäèíî÷íûìè!",
L"Íåò îòñå÷êè ïàòðîíà!",
L"Íåò àâòîìàòè÷åñêîãî ðåæèìà!",
L"ÎÄ íà óäàð",
};
STR16 gzAmmoStatsFasthelp[ 20 ] =
{
L"Armor Penetration (Lower is better)",
L"Bullet Tumble (Higher is better)",
L"Pre-impact Explosion (Higher is better)",
L"Òðàññèðóþùèé ýôôåêò",
L"Anti-Tank",
L"Lockbuster",
L"Ignores Armor",
L"Acidic",
L"Range Modifier",
L"Damage Modifier",
L"To-Hit Modifier",
L"Burst/Auto Penalty Modifier (Higher is better)",
L"Reliability Modifier",
L"Loudness Modifier (Lower is better)",
L"",
L"",
L"",
L"",
L"",
L"",
};
STR16 gzArmorStatsFasthelp[ 20 ] =
{
L"Çàùèòà",
L"Ïîêðûòèå òåëà\n(÷åì áîëüøå, òåì ëó÷øå)",
L"Èçíàøèâàåìîñòü\n(÷åì ìåíüøå, òåì ëó÷øå)",
L"Âëèÿíèå íà ïîäâèæíîñòü",
L"To-Hit Modifier",
L"Êàìóôëÿæ (Ëåñ)",
L"Êàìóôëÿæ (Ãîðîä)",
L"Êàìóôëÿæ (Ïóñòûíÿ)",
L"Êàìóôëÿæ (Ñíåã)",
L"Stealth Modifier",
L"Vision Range Modifier",
L"Day Vision Range Modifier",
L"Night Vision Range Modifier",
L"Bright Light Vision Range Modifier",
L"Cave Vision Range Modifier",
L"Tunnel Vision Percentage",
L"Hearing Range Modifier",
L"",
L"",
L"",
};
STR16 gzExplosiveStatsFasthelp[ 20 ] =
{
L"Óðîí",
L"Îãëóøåíèå", //îòíèìàåò ýíåðãèþ
L"Çîíà ñëûøèìîñòè âçðûâà\n(÷åì ìåíüøå, òåì ëó÷øå)",
L"Âçðûâîîïàñíîñòü!!!\n(÷åì ìåíüøå, òåì ëó÷øå)",
L"Çîíà äåéñòâèÿ âçðûâà",
L"Íà÷àëüíàÿ çîíà äåéñòâèÿ",
L"Ìàêñèìàëüíàÿ çîíà äåéñòâèÿ",
L"Âðåìÿ äåéñòâèÿ",
L"",
L"",
L"",
L"",
L"",
L"",
L"",
L"",
L"",
L"",
L"",
L"",
};
STR16 gzMiscItemStatsFasthelp[ 34 ] =
{
L"Item Size Modifier (Lower is better)", // 0
L"Reliability Modifier",
L"Loudness Modifier (Lower is better)",
L"Hides Muzzle Flash",
L"Bipod Modifier",
L"Range Modifier", // 5
L"To-Hit Modifier",
L"Best Laser Range",
L"Aiming Bonus Modifier",
L"Burst Size Modifier",
L"Burst Penalty Modifier (Higher is better)", // 10
L"Auto-Fire Penalty Modifier (Higher is better)",
L"AP Modifier",
L"AP to Burst Modifier (Lower is better)",
L"AP to Auto-Fire Modifier (Lower is better)",
L"AP to Ready Modifier (Lower is better)", // 15
L"AP to Reload Modifier (Lower is better)",
L"Magazine Size Modifier",
L"AP to Attack Modifier (Lower is better)",
L"Damage Modifier",
L"Melee Damage Modifier", // 20
L"Êàìóôëÿæ (Ëåñ)",
L"Êàìóôëÿæ (Ãîðîä)",
L"Êàìóôëÿæ (Ïóñòûíÿ)",
L"Êàìóôëÿæ (Ñíåã)",
L"Stealth Modifier", // 25
L"Hearing Range Modifier",
L"Vision Range Modifier",
L"Day Vision Range Modifier",
L"Night Vision Range Modifier",
L"Bright Light Vision Range Modifier", //30
L"Cave Vision Range Modifier",
L"Tunnel Vision Percentage (Lower is better)",
L"Minimum Range for Aiming Bonus",
};
// HEADROCK: End new tooltip text
//The headers used for the merc's money.
CHAR16 gMoneyStatsDesc[][ 13 ] =
@@ -1330,7 +1513,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
L"Íàñòðîéêè (|O)",
L"Ðåæèì î÷åðåäè (|B)",
L"Ñìîòðåòü/Ïîâåðíóòüñÿ (|L)",
L"Çäîðîâüå: %d/%d\nÝíåðãèÿ: %d/%d\nÌîðàëü: %s",
L"Çäîðîâüå: %d/%d\nÝíåðãèÿ: %d/%d\nÁîåâîé äóõ: %s",
L"Íó è?", //this means "what?"
L"Ïðîäîëæ.", // an abbrieviation for "Continued"
L"%s áóäåò ãîâîðèòü.",
@@ -1614,7 +1797,7 @@ STR16 pwMiscSectorStrings[] =
STR16 pMapInventoryErrorString[] =
{
L"%s ñòîèò ñëèøêîì äàëåêî.", //Merc is in sector with item but not close enough
L"%s ñëèøêîì äàëåêî.", //Merc is in sector with item but not close enough
L"Íåëüçÿ âûáðàòü ýòîãî áîéöà.", //MARK CARTER
L"%s âíå ýòîãî ñåêòîðà, è íå ìîæåò ïîäîáðàòü ïðåäìåò.",
L"Âî âðåìÿ áîÿ âàì ïðèäåòñÿ ïîäáèðàòü âåùè ñ çåìëè.",
@@ -1675,7 +1858,7 @@ STR16 pMapScreenBorderButtonHelpText[] =
L"Øàõòû (|M)",
L"Îòðÿäû è âðàãè (|T)",
L"Êàðòà âîçäóøíîãî ïðîñòðàíñòâà (|A)",
L"Ïîêàçàòü âåùè (|I)",
L"Âåùè (|I)",
L"Îïîë÷åíèå è âðàãè (|Z)",
};
@@ -1876,7 +2059,7 @@ STR16 pTransactionText[] =
L"%s: îðóæèå îïîë÷åíèþ.", // initial cost to equip a town's militia
L"%s ïðîäàë âàì âåùè.", //is used for the Shop keeper interface. The dealers name will be appended to the end of the string.
L"%s êëàäåò íàëè÷íûå íà ñ÷åò.",
L"Ñíàðÿæåíèå ïðîäàíî íàñåëåíèþ", //ïèøåò ïðè ïðîäàæå âåùåé èç èíâåíòàðÿ ñåêòîðà (àëò+êëèê)
L"Ñíàðÿæåíèå ïðîäàíî íàñåëåíèþ",
};
STR16 pTransactionAlternateText[] =
@@ -1927,7 +2110,7 @@ STR16 pMapScreenStatusStrings[] =
{
L"Çäîðîâüå",
L"Ýíåðãèÿ",
L"Ìîðàëü",
L"Áîåâîé äóõ",
L"Ñîñòîÿíèå", // the condition of the current vehicle (its "health")
L"Áåíçèí", // the fuel level of the current vehicle (its "energy")
};
@@ -1935,8 +2118,8 @@ STR16 pMapScreenStatusStrings[] =
STR16 pMapScreenPrevNextCharButtonHelpText[] =
{
L"Ïðåäûäóùèé íàåìíèê\n(|Ñ|ò|ð|å|ë|ê|à |Â|ë|å|â|î)", // previous merc in the list
L"Ñëåäóþùèé íàåìíèê\n(|Ñ|ò|ð|å|ë|ê|à |Â|ï|ð|à|â|î)", // next merc in the list
L"Ïðåäûäóùèé áîåö\n(|Ñ|ò|ð|å|ë|ê|à |Â|ë|å|â|î)", // previous merc in the list
L"Ñëåäóþùèé áîåö\n(|Ñ|ò|ð|å|ë|ê|à |Â|ï|ð|à|â|î)", // next merc in the list
};
@@ -2149,12 +2332,12 @@ STR16 pFilesTitle[] =
STR16 pFilesSenderList[] =
{
L"Îò÷åò ðàçâåäêè", // the recon report sent to the player. Recon is an abbreviation for reconissance
L"Â ðîçûñêå #1", // first intercept file .. Intercept is the title of the organization sending the file...similar in function to INTERPOL/CIA/KGB..refer to fist record in files.txt for the translated title
L"Â ðîçûñêå #2", // second intercept file
L"Â ðîçûñêå #3", // third intercept file
L"Â ðîçûñêå #4", // fourth intercept file
L"Â ðîçûñêå #5", // fifth intercept file
L"Â ðîçûñêå #6", // sixth intercept file
L"Â ðîçûñêå ¹1", // first intercept file .. Intercept is the title of the organization sending the file...similar in function to INTERPOL/CIA/KGB..refer to fist record in files.txt for the translated title
L"Â ðîçûñêå ¹2", // second intercept file
L"Â ðîçûñêå ¹3", // third intercept file
L"Â ðîçûñêå ¹4", // fourth intercept file
L"Â ðîçûñêå ¹5", // fifth intercept file
L"Â ðîçûñêå ¹6", // sixth intercept file
};
// Text having to do with the History Log
@@ -2353,15 +2536,15 @@ STR16 sATMText[ ]=
L"Ñóììà äîëæíà áûòü êðàòíà $10", // transfer amount must be a multiple of $10
};
// Web error messages. Please use German equivilant for these messages.
// Web error messages. Please use foreign language equivilant for these messages.
// DNS is the acronym for Domain Name Server
// URL is the acronym for Uniform Resource Locator
STR16 pErrorStrings[] =
{
L"Îøèáêà",
L"Ñåðâåð íå çàðåãèñòðèðîâàí â DNS.",
L"Ïðîâåðüòå àäðåñ è ïîïðîáóéòå åùå ðàç.",
L"Ñåðâåð íå èìååò çàïèñè DNS.",
L"Ïðîâåðüòå àäðåñ è ïîïðîáóéòå åù¸ ðàç.",
L"OK", //Ïðåâûøåíî âðåìÿ îæèäàíèÿ îòâåòà ñåðâåðà.
L"Îáðûâ ñîåäèíåíèÿ ñ ñåðâåðîì.",
};
@@ -2666,7 +2849,7 @@ STR16 MercHomePageText[] =
L"Ïðîñìîòð ñ÷åòà",
L"Ïðîñìîòð ôàéëîâ",
// The version number on the video conferencing system that pops up when Speck is talking
L"Ñïåê Êîì v3.2",
L"Speck Com v3.2",
};
// For use at MiGillicutty's Web Page.
@@ -2833,7 +3016,6 @@ STR16 BobbyRFilter[] =
L"Ðóæüÿ",
// Ammo
//L"Heavy W.",
L"Ïèñòîëåòû",
L"Àâò.ïèñòîë.",
L"ÏÏ",
@@ -2914,7 +3096,7 @@ STR16 BobbyRText[] =
//Popup that tells the player that they can only order 10 items at a time
L"×åðò! Ýòà ôîðìà ïîääåðæèâàåò íå áîëåå 10 ïðåäìåòîâ â îäíîì çàêàçå. Åñëè âû õîòèòå çàêàçàòü áîëüøå (à ìû íàäååìñÿ, âû õîòèòå), òî çàïîëíèòå åùå îäèí çàêàç è ïðèìèòå íàøè èçâèíåíèÿ çà íåóäîáñòâà.",
L"׸ðò! Ýòà ôîðìà ïîääåðæèâàåò íå áîëåå 10 ïðåäìåòîâ â îäíîì çàêàçå. Åñëè âû õîòèòå çàêàçàòü áîëüøå (à ìû íàäååìñÿ, âû õîòèòå), òî çàïîëíèòå åùå îäèí çàêàç è ïðèìèòå íàøè èçâèíåíèÿ çà íåóäîáñòâà.",
// A popup that tells the user that they are trying to order more items then the store has in stock
@@ -3454,13 +3636,13 @@ STR16 pMilitiaConfirmStrings[] =
//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
STR16 gzMoneyWithdrawMessageText[] =
{
L"Çà îäèí ðàç âû ìîæåòå ñíÿòü ñî ñ÷åòà íå áîëåå $20.000.",
L"Çà îäèí ðàç âû ìîæåòå ñíÿòü ñî ñ÷åòà íå áîëåå $20 000.",
L"Âû ðåøèëè ïîëîæèòü %s íà ñâîé ñ÷åò?",
};
STR16 gzCopyrightText[] =
{
L"Aâòopcêèe ïpaâa (C) 1999 Sir-Tech Canada Ltd. Bce ïpaâa çaùèùeíû.",
L"Àâòîðñêèå ïðàâà (C) 1999 Sir-Tech Canada Ltd. Âñå ïðàâà çàùèùåíû.",
};
//option Text
@@ -3474,8 +3656,8 @@ STR16 zOptionsToggleText[] =
L"Êðîâü è æåñòîêîñòü",
L"Íå òðîãàòü ìûøü!",
L"Ñòàðûé ìåòîä âûáîðà",
L"Ïîêàçûâàòü ïóòü äâèæåíèÿ",
L"Ïîêàçûâàòü ïðîìàõè",
L"Ïîêàçàòü ïóòü äâèæåíèÿ",
L"Ïîêàçàòü ïðîìàõè",
L"Èãðà â ðåàëüíîì âðåìåíè",
L"Ïîäòâåðæäåíèå ñíà/ïîäúåìà",
L"Ìåòðè÷åñêàÿ ñèñòåìà",
@@ -3484,11 +3666,11 @@ STR16 zOptionsToggleText[] =
L"Êóðñîð íà äâåðü",
L"Ìåðöàíèå âåùåé",
L"Ïîêàçàòü êðîíû äåðåâüåâ",
L"Ïîêàçûâàòü êàðêàñû",
L"Ïîêàçàòü êàðêàñû",
L"Òðåõìåðíûé êóðñîð",
L"Ïîêàçûâàòü øàíñ ïîïàäàíèÿ",
L"Ïîêàçàòü øàíñ ïîïàäàíèÿ",
L"Êóðñîð î÷åðåäè äëÿ ãðàíàò",
L"Âûïàäåíèå âñåãî èç âðàãîâ", //Âåñü òðîôåé âðàãà
L"Âðàã îñòàâëÿåò âñ¸ ñíàðÿæåíå",
L"Ñòðåëüáà ãðàíàòîé íàâåñîì",
L"Êëàññè÷åñêîå ïðèöåëèâàíèå",
L"Âûáîð ïðîáåëîì ñëåä. îòðÿäà",
@@ -3499,8 +3681,9 @@ STR16 zOptionsToggleText[] =
L"Âîðîíû",
L"Ñëó÷àéíûé I.M.P ïåðñîíàæ",
L"Àâòîñîõðàíåíèå êàæäûé õîä",
L"Ìîë÷àëèâûé ïèëîò âåðòîëåòà",
L"Íèçêîå èñïîëüçîâàíèå CPU",
L"Ìîë÷àëèâûé ïèëîò âåðòîë¸òà",
L"Íèçêàÿ çàãðóçêà ïðîöåññîðà",
L"Ðàñøèðåííîå îïèñàíèå ïðåäìåòîâ", //Enhanced Description Box
};
//This is the help text associated with the above toggles.
@@ -3546,7 +3729,7 @@ STR16 zOptionsScreenHelpText[] =
L"Åñëè âêëþ÷åíî, òî èñïîëüçóåòñÿ ìåòðè÷åñêàÿ ñèñòåìà ìåð,\nèíà÷å áóäåò áðèòàíñêàÿ.",
//Merc Lighted movement
L"Ïðè õîäüáå êàðòà ïîäñâå÷èâàåòñÿ âîêðóã áîéöà.\nÂûêëþ÷èòå îïöèþ äëÿ ïîâûøåíèÿ ïðîèçâîäèòåëüíîñòè ñèñòåìû.",
L"Ïðè õîäüáå êàðòà ïîäñâå÷èâàåòñÿ âîêðóã áîéöà (|G).\nÂûêëþ÷èòå îïöèþ äëÿ ïîâûøåíèÿ ïðîèçâîäèòåëüíîñòè ñèñòåìû.",
//Smart cursor
L"Åñëè âêëþ÷åíî, òî ïåðåìåùåíèå êóðñîðà âîçëå íàåìíèêà\nàâòîìàòè÷åñêè âûáèðàåò åãî.",
@@ -3581,6 +3764,7 @@ STR16 zOptionsScreenHelpText[] =
L"Åñëè âêëþ÷åíî, èãðà áóäåò àâòîìàòè÷åñêè ñîõðàíÿòüñÿ\nïîñëå êàæäîãî õîäà èãðîêà.",
L"Åñëè âêëþ÷åíî, Íåáåñíûé Âñàäíèê\níå áóäåò âàñ ðàçäðàæàòü áîëòëèâîñòüþ.",
L"Åñëè âêëþ÷åíî, èãðà áóäåò èñïîëüçîâàòü\nìåíüøå ïðîöåññîðíîãî âðåìåíè.",
L"Åñëè âêëþ÷åíî, áóäåò çàäåéñòâîâàíî\nðàñøèðåííîå îïèñàíèå ïðåäìåòîâ.", //EDB description
};
@@ -3752,11 +3936,11 @@ STR16 pMessageStrings[] =
L"Íå õâàòàåò ìåñòà, ÷òîáû ïåðåäàòü %s %s.", //pass "item" to "merc". Same instructions as above.
//A list of attachments appear after the items. Ex: Kevlar vest ( Ceramic Plate 'Attached )'
L" ïðèñîåäèíåí )", // 50
L" ïðèñîåäèí¸í]", // 50
//Cheat modes
L"Äîñòèãíóò ÷èò-óðîâåíü îäèí.",
L"Äîñòèãíóò ÷èò-óðîâåíü äâà.",
L"Íó è çà÷åì òåáå ýòî íàäî?",
L"Àêòèâèðîâàí ðåæèì êîäîâ.",
//Toggling various stealth modes
L"Îòðÿä èäåò òèõèì øàãîì.",
@@ -3781,7 +3965,7 @@ STR16 pMessageStrings[] =
L"Ðåæèì ñëåäîâàíèÿ ÂÊË.",
L"3D êóðñîð ÂÛÊË.",
L"3D êóðñîð ÂÊË.",
L"Âûáðàí %dé îòðÿä.",
L"Âûáðàí %d-é îòðÿä.",
L"Íå õâàòàåò äåíåã, ÷òîáû çàïëàòèòü %s åæåäíåâíûé ãîíîðàð %s", //first %s is the mercs name, the seconds is a string containing the salary
L"Íåò",
L"%s íå ìîæåò óéòè â îäèíî÷êó.",
@@ -3939,7 +4123,7 @@ STR16 BrokenLinkText[] =
STR16 gzBobbyRShipmentText[] =
{
L"Ïîñëåäíèå ïîñòóïëåíèÿ",
L"Çàêàç #",
L"Çàêàç ¹",
L"Êîëè÷åñòâî",
L"Çàêàçàíî",
};
@@ -4115,7 +4299,7 @@ STR16 gzLateLocalizedString[] =
L"Ýòîò ïðåäìåò îòñþäà âçÿòü íåâîçìîæíî.",
//39
L"Îñòàâøèåñÿ íàåìíèêè íå ìîãóò ñðàæàòüñÿ. Ñðàæåíèå ñ òâàðÿìè ïðîäîëæàò îïîë÷åíöû.",
L"Îñòàâøèåñÿ áîéöû íå ìîãóò ñðàæàòüñÿ. Ñðàæåíèå ñ òâàðÿìè ïðîäîëæèò îïîë÷åíèå.",
//40-43
//%s is the name of merc.
@@ -4159,7 +4343,8 @@ STR16 gzLateLocalizedString[] =
//59
L"Ñîïðîâîäèòü Äæîíà è Ìýðè?",
L"Êíîïêà íàæàòà.", //ïèøåò ïðè íàæàòèè êíîïêè, ê ïðèìåðó êíîïêà â øêàôó øèçà
//60
L"Êíîïêà íàæàòà.",
L"%s ÷óâñòâóåò ÷òî â áðîíåæèëåòå ÷òî-òî òðåñíóëî!",
L"%s âûïóñòèë íà %d áîëüøå ïóëü!",
@@ -4300,14 +4485,14 @@ STR16 MPClientMessage[] =
L"Âû óæå ïîäêëþ÷åíû.",
L"Âû óæå ïîäêëþ÷àåòåñü...",
// 5
L"Êëèåíò #%d - '%S' íàíÿë %s.",
L"Êëèåíò #%d - '%S' íàíÿë åùå áîéöà.",
L"Êëèåíò ¹%d - '%S' íàíÿë %s.",
L"Êëèåíò ¹%d - '%S' íàíÿë åùå áîéöà.",
L"Âû ãîòîâû ê áîþ (âñåãî ãîòîâî = %d/%d).",
L"Âû îòìåíèëè ãîòîâíîñòü ê áîþ (âñåãî ãîòîâî = %d/%d).",
L"Îòðÿäû ïîäòÿãèâàþòñÿ ê ìåñòó áèòâû...", //'Starting battle...'
// 10
L"Êëèåíò #%d - '%S' ãîòîâ ê áîþ (âñåãî ãîòîâî = %d/%d).",
L"Êëèåíò #%d - '%S' îòìåíèë ãîòîâíîñòü ê áîþ (âñåãî ãîòîâî = %d/%d).",
L"Êëèåíò ¹%d - '%S' ãîòîâ ê áîþ (âñåãî ãîòîâî = %d/%d).",
L"Êëèåíò ¹%d - '%S' îòìåíèë ãîòîâíîñòü ê áîþ (âñåãî ãîòîâî = %d/%d).",
L"Ïîõîæå, âû óæå ãîòîâû ê áîþ, îäíàêî, ïðèäåòñÿ ïîäîæäàòü îñòàëüíûõ. (Åñëè õîòèòå èçìåíèòü ðàñïîëîæåíèå ñâîèõ áîéöîâ, íàæìèòå êíîïêó 'ÄÀ').",
L"Íà÷íåì æå áèòâó!",
L"Äëÿ íà÷àëà èãðû íåîáõîäèìî çàïóñòèòü êëèåíò.",
@@ -4327,13 +4512,13 @@ STR16 MPClientMessage[] =
// 25
L"Òåñòîâàÿ ÷èò-ôóíêöèÿ '9' âêëþ÷åíà.",
L"Íîâûé èãðîê: êëèåíò #%d - '%S', Ñòîðîíà: %d, Êîìàíäà: %d.",
L"Íîâûé èãðîê: êëèåíò ¹%d - '%S', Ñòîðîíà: %d, Êîìàíäà: %d.",
L"Êîìàíäà: %d.",//not used any more
L"%s (êëèåíò %d - '%S') áûë óáèò %s (êëèåíò %d - '%S')",
L"Êëèåíò #%d - '%S' âûêèíóò èç èãðû.",
L"Êëèåíò ¹%d - '%S' âûêèíóò èç èãðû.",
// 30
L"Ïðèíóäèòåëüíî äàòü õîä êëèåíòó: #1 - '%S' | #2 - '%S' | #3 - '%S' | #4 - '%S'",
L"Íà÷àëñÿ õîä êëèåíòà #%d",
L"Ïðèíóäèòåëüíî äàòü õîä êëèåíòó: ¹1 - '%S' | ¹2 - '%S' | ¹3 - '%S' | ¹4 - '%S'",
L"Íà÷àëñÿ õîä êëèåíòà ¹%d",
L"Çàïðîñ ïåðåõîäà â ðåæèì ðåàëüíîãî âðåìÿ...",
L"Ïåðåõîä â ðåæèì ðåàëüíîãî âðåìåíè.",
L"Îøèáêà: ÷òî-òî ïîøëî íå òàê, âîçâðàùàþ îáðàòíî.",