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* Merged Source Code from Development Trunk: Revision 4063 *
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- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+13 -2
View File
@@ -33,6 +33,8 @@
#include "EditorMapInfo.h"
#endif
#include "LoadScreen.h"
extern SOLDIERINITNODE *gpSelected;
extern SCHEDULENODE gCurrSchedule;
extern void ExtractAndUpdateMercSchedule();
@@ -648,8 +650,17 @@ void BtnChangeTilesetCallback(GUI_BUTTON *btn,INT32 reason)
{
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN)
{
btn->uiFlags |= BUTTON_CLICKED_ON;
iEditorToolbarState = TBAR_MODE_CHANGE_TILESET;
// WANNE: Check if map has been saved when we have a new map that has not been saved before!
if (fNewMapSaved)
{
btn->uiFlags |= BUTTON_CLICKED_ON;
iEditorToolbarState = TBAR_MODE_CHANGE_TILESET;
}
else
{
swprintf(gzErrorCatchString, L"Before changing tilesets you have to save the new map!");
InitErrorCatchDialog();
}
}
}