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************************************************************
* Merged Source Code from Development Trunk: Revision 4063 * ************************************************************ - Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - This will be the Source for the Beta 2011 Test git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,31 +1,31 @@
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#ifndef _MP_JOIN_SCREEN_H_
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#define _MP_JOIN_SCREEN_H_
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#include "VFS/vfs.h"
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#include <vfs/Core/vfs.h>
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#ifdef USE_VFS
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class CPropertyContainer;
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namespace vfs{
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class PropertyContainer;
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}
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class CUniqueServerId
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{
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public:
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utf8string const& getServerId(vfs::Path dir, CPropertyContainer* props = NULL);
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vfs::String const& getServerId(vfs::Path dir, vfs::PropertyContainer* props = NULL);
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static void uniqueRandomString(utf8string& str);
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static void uniqueRandomString(vfs::String& str);
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private:
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utf8string _id;
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vfs::String _id;
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};
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extern CUniqueServerId s_ServerId;
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#endif
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UINT32 MPJoinScreenInit( void );
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UINT32 MPJoinScreenHandle( void );
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UINT32 MPJoinScreenShutdown( void );
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void SaveJoinSettings(bool ReSaving);
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void SaveJoinSettings(bool ReSaving);
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void MpIniExists();
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