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* Merged Source Code from Development Trunk: Revision 4063 * ************************************************************ - Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - This will be the Source for the Beta 2011 Test git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -511,7 +511,8 @@ void GoToPrevCharacterInList( void );
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void GoToNextCharacterInList( void );
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// this does the whole miner giving player info speil
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void HandleMinerEvent( UINT8 bMinerNumber, INT16 sSectorX, INT16 sSectorY, INT16 sQuoteNumber, BOOLEAN fForceMapscreen );
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//void HandleMinerEvent( UINT8 bMinerNumber, INT16 sSectorX, INT16 sSectorY, INT16 sQuoteNumber, BOOLEAN fForceMapscreen );
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void HandleMinerEvent( UINT8 ubHeadMinerIndex, INT16 sSectorX, INT16 sSectorY, INT16 sQuoteNumber, BOOLEAN fForceMapscreen );
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// set up the event of animating a mine sector
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void SetUpAnimationOfMineSectors( INT32 iEvent );
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