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* Merged Source Code from Development Trunk: Revision 4063 *
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- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+5 -2
View File
@@ -839,7 +839,8 @@ void CheckIfMercGetsAnotherContract( SOLDIERTYPE *pSoldier )
// multiply by experience level
iChance *= pSoldier->stats.bExpLevel;
if( (INT32) Random( 100 ) < iChance )
//tais: disabled mercs going on other assignment after being fired..
if( (INT32) Random( 100 ) < iChance && gGameExternalOptions.fMercsOnAssignment < 2 )
{
// B'bye!
pSoldier->flags.fSignedAnotherContract = TRUE;
@@ -1100,7 +1101,9 @@ void NotifyPlayerOfMercDepartureAndPromptEquipmentPlacement( SOLDIERTYPE *pSoldi
}
//if the character is an RPC
if( pSoldier->ubProfile >= FIRST_RPC && pSoldier->ubProfile < FIRST_NPC )
//if( pSoldier->ubProfile >= FIRST_RPC && pSoldier->ubProfile < FIRST_NPC )
//new profiles by Jazz
if ( gProfilesRPC[pSoldier->ubProfile].ProfilId == pSoldier->ubProfile )
{
if( gMercProfiles[ pSoldier->ubProfile ].bSex == MALE )
{