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* Merged Source Code from Development Trunk: Revision 4063 *
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- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+11
View File
@@ -18,6 +18,7 @@ typedef enum
MUTE_BUTTON,
SM_DONE_BUTTON,
SM_MAP_SCREEN_BUTTON,
//HOP_BUTTON, //Legion by Jazz
NUM_SM_BUTTONS
};
@@ -47,6 +48,7 @@ extern int INTERFACE_CLOCK_Y;
extern int LOCATION_NAME_X;
extern int LOCATION_NAME_Y;
BOOLEAN CreateSMPanelButtons( );
void RemoveSMPanelButtons( );
BOOLEAN InitializeSMPanel( );
@@ -155,4 +157,13 @@ UINT8 FindNextMercInTeamPanel( SOLDIERTYPE *pSoldier, BOOLEAN fGoodForLessOKLife
// CHRISL: New callback functions for backpack buttons
BOOLEAN ChangeDropPackStatus(SOLDIERTYPE *pSoldier, BOOLEAN newStatus);
// HEADROCK HAM 4: This variable tells the program what "page" of the description box we are currently looking at.
// By saving this in memory, we tell the DescBox which background and values to draw, and make sure that we end up
// on the same page every time we open the description box. UDB buttons allow switching between pages.
extern UINT8 gubDescBoxPage;
// Record which line we're looking at. This only applied to the Advanced tab in description boxes.
extern UINT8 gubDescBoxLine;
// Record how many lines there are for the current item in the Advanced tab.
extern UINT8 gubDescBoxTotalAdvLines;
#endif