************************************************************

* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+438 -76
View File
@@ -20,7 +20,7 @@
#include "XML.h"
#include "Soldier Profile.h"
#endif
#include "Soldier Profile.h"
//#define MAX_PROFILE_NAME_LENGTH 30
struct
@@ -39,7 +39,7 @@ typedef profileParseData;
TEMPPROFILETYPE tempProfiles[NUM_PROFILES+1];
BOOLEAN MercProfiles_TextOnly;
static void XMLCALL
profileStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
@@ -87,7 +87,8 @@ profileStartElementHandle(void *userData, const XML_Char *name, const XML_Char *
strcmp(name, "ubBodyType") == 0 ||
strcmp(name, "uiBodyTypeSubFlags") == 0 ||
strcmp(name, "bAttitude") == 0 ||
strcmp(name, "bPersonalityTrait") == 0 ||
strcmp(name, "bCharacterTrait") == 0 || // added by SANDRO
strcmp(name, "bDisability") == 0 ||
strcmp(name, "ubNeedForSleep") == 0 ||
strcmp(name, "bReputationTolerance") == 0 ||
strcmp(name, "bDeathRate") == 0 ||
@@ -104,8 +105,40 @@ profileStartElementHandle(void *userData, const XML_Char *name, const XML_Char *
strcmp(name, "bMechanical") == 0 ||
strcmp(name, "bExpLevel") == 0 ||
strcmp(name, "bEvolution") == 0 ||
strcmp(name, "bSkillTrait") == 0 ||
strcmp(name, "bSkillTrait2") == 0 ||
// added by SANDRO
strcmp(name, "bOldSkillTrait") == 0 ||
strcmp(name, "bOldSkillTrait2") == 0 ||
strcmp(name, "bNewSkillTrait1") == 0 ||
strcmp(name, "bNewSkillTrait2") == 0 ||
strcmp(name, "bNewSkillTrait3") == 0 ||
strcmp(name, "bNewSkillTrait4") == 0 ||
strcmp(name, "bNewSkillTrait5") == 0 ||
strcmp(name, "bNewSkillTrait6") == 0 ||
strcmp(name, "bNewSkillTrait7") == 0 ||
strcmp(name, "bNewSkillTrait8") == 0 ||
strcmp(name, "bNewSkillTrait9") == 0 ||
strcmp(name, "bNewSkillTrait10") == 0 ||
strcmp(name, "bNewSkillTrait11") == 0 ||
strcmp(name, "bNewSkillTrait12") == 0 ||
strcmp(name, "bNewSkillTrait13") == 0 ||
strcmp(name, "bNewSkillTrait14") == 0 ||
strcmp(name, "bNewSkillTrait15") == 0 ||
strcmp(name, "bNewSkillTrait16") == 0 ||
strcmp(name, "bNewSkillTrait17") == 0 ||
strcmp(name, "bNewSkillTrait18") == 0 ||
strcmp(name, "bNewSkillTrait19") == 0 ||
strcmp(name, "bNewSkillTrait20") == 0 ||
strcmp(name, "bNewSkillTrait21") == 0 ||
strcmp(name, "bNewSkillTrait22") == 0 ||
strcmp(name, "bNewSkillTrait23") == 0 ||
strcmp(name, "bNewSkillTrait24") == 0 ||
strcmp(name, "bNewSkillTrait25") == 0 ||
strcmp(name, "bNewSkillTrait26") == 0 ||
strcmp(name, "bNewSkillTrait27") == 0 ||
strcmp(name, "bNewSkillTrait28") == 0 ||
strcmp(name, "bNewSkillTrait29") == 0 ||
strcmp(name, "bNewSkillTrait30") == 0 ||
strcmp(name, "bBuddy1") == 0 ||
strcmp(name, "bBuddy2") == 0 ||
strcmp(name, "bBuddy3") == 0 ||
@@ -137,7 +170,17 @@ profileStartElementHandle(void *userData, const XML_Char *name, const XML_Char *
strcmp(name, "usApproachFactorFriendly") == 0 ||
strcmp(name, "usApproachFactorDirect") == 0 ||
strcmp(name, "usApproachFactorThreaten") == 0 ||
strcmp(name, "usApproachFactorRecruit") == 0
strcmp(name, "usApproachFactorRecruit") == 0 ||
//new tag
strcmp(name, "Type") == 0 ||
strcmp(name, "sSectorX") == 0 ||
strcmp(name, "sSectorY") == 0 ||
strcmp(name, "sSectorZ") == 0 ||
strcmp(name, "ubCivilianGroup") == 0 ||
strcmp(name, "bTown") == 0 ||
strcmp(name, "bTownAttachment") == 0
))
{
pData->curElement = ELEMENT_PROPERTY;
@@ -182,75 +225,126 @@ profileEndElementHandle(void *userData, const XML_Char *name)
if(pData->curIndex < pData->maxArraySize)
{
// Write data into a temporary array that holds profiles. We will later copy data from that
// temp array into the REAL profile array, one item at a time, replacing PROF.DAT data.
wcscpy(tempProfiles[pData->curIndex].zName, pData->curProfile.zName);
wcscpy(tempProfiles[pData->curIndex].zNickname, pData->curProfile.zNickname);
tempProfiles[pData->curIndex].ubFaceIndex = pData->curProfile.ubFaceIndex;
tempProfiles[pData->curIndex].usEyesX = pData->curProfile.usEyesX;
tempProfiles[pData->curIndex].usEyesY = pData->curProfile.usEyesY;
tempProfiles[pData->curIndex].usMouthX = pData->curProfile.usMouthX;
tempProfiles[pData->curIndex].usMouthY = pData->curProfile.usMouthY;
tempProfiles[pData->curIndex].uiEyeDelay = pData->curProfile.uiEyeDelay;
tempProfiles[pData->curIndex].uiMouthDelay = pData->curProfile.uiMouthDelay;
tempProfiles[pData->curIndex].uiBlinkFrequency = pData->curProfile.uiBlinkFrequency;
tempProfiles[pData->curIndex].uiExpressionFrequency = pData->curProfile.uiExpressionFrequency;
if (!MercProfiles_TextOnly)
{
wcscpy(tempProfiles[pData->curIndex].zName, pData->curProfile.zName);
wcscpy(tempProfiles[pData->curIndex].zNickname, pData->curProfile.zNickname);
tempProfiles[pData->curIndex].ubFaceIndex = pData->curProfile.ubFaceIndex;
tempProfiles[pData->curIndex].usEyesX = pData->curProfile.usEyesX;
tempProfiles[pData->curIndex].usEyesY = pData->curProfile.usEyesY;
tempProfiles[pData->curIndex].usMouthX = pData->curProfile.usMouthX;
tempProfiles[pData->curIndex].usMouthY = pData->curProfile.usMouthY;
tempProfiles[pData->curIndex].uiEyeDelay = pData->curProfile.uiEyeDelay;
tempProfiles[pData->curIndex].uiMouthDelay = pData->curProfile.uiMouthDelay;
tempProfiles[pData->curIndex].uiBlinkFrequency = pData->curProfile.uiBlinkFrequency;
tempProfiles[pData->curIndex].uiExpressionFrequency = pData->curProfile.uiExpressionFrequency;
memcpy( &(tempProfiles[pData->curIndex].PANTS), &(pData->curProfile.PANTS), sizeof(PaletteRepID) );
memcpy( &(tempProfiles[pData->curIndex].VEST), &(pData->curProfile.VEST), sizeof(PaletteRepID) );
memcpy( &(tempProfiles[pData->curIndex].SKIN), &(pData->curProfile.SKIN), sizeof(PaletteRepID) );
memcpy( &(tempProfiles[pData->curIndex].HAIR), &(pData->curProfile.HAIR), sizeof(PaletteRepID) );
memcpy( &(tempProfiles[pData->curIndex].PANTS), &(pData->curProfile.PANTS), sizeof(PaletteRepID) );
memcpy( &(tempProfiles[pData->curIndex].VEST), &(pData->curProfile.VEST), sizeof(PaletteRepID) );
memcpy( &(tempProfiles[pData->curIndex].SKIN), &(pData->curProfile.SKIN), sizeof(PaletteRepID) );
memcpy( &(tempProfiles[pData->curIndex].HAIR), &(pData->curProfile.HAIR), sizeof(PaletteRepID) );
tempProfiles[pData->curIndex].bSex = pData->curProfile.bSex;
tempProfiles[pData->curIndex].ubBodyType = pData->curProfile.ubBodyType;
tempProfiles[pData->curIndex].uiBodyTypeSubFlags = pData->curProfile.uiBodyTypeSubFlags;
tempProfiles[pData->curIndex].bSex = pData->curProfile.bSex;
tempProfiles[pData->curIndex].ubBodyType = pData->curProfile.ubBodyType;
tempProfiles[pData->curIndex].uiBodyTypeSubFlags = pData->curProfile.uiBodyTypeSubFlags;
tempProfiles[pData->curIndex].bAttitude = pData->curProfile.bAttitude;
tempProfiles[pData->curIndex].bPersonalityTrait = pData->curProfile.bPersonalityTrait;
tempProfiles[pData->curIndex].ubNeedForSleep = pData->curProfile.ubNeedForSleep;
tempProfiles[pData->curIndex].bReputationTolerance = pData->curProfile.bReputationTolerance;
tempProfiles[pData->curIndex].bDeathRate = pData->curProfile.bDeathRate;
tempProfiles[pData->curIndex].bAttitude = pData->curProfile.bAttitude;
tempProfiles[pData->curIndex].bCharacterTrait = pData->curProfile.bCharacterTrait; // added by SANDRO
tempProfiles[pData->curIndex].bDisability = pData->curProfile.bDisability;
tempProfiles[pData->curIndex].ubNeedForSleep = pData->curProfile.ubNeedForSleep;
tempProfiles[pData->curIndex].bReputationTolerance = pData->curProfile.bReputationTolerance;
tempProfiles[pData->curIndex].bDeathRate = pData->curProfile.bDeathRate;
tempProfiles[pData->curIndex].bLifeMax = pData->curProfile.bLifeMax;
tempProfiles[pData->curIndex].bLife = pData->curProfile.bLife;
tempProfiles[pData->curIndex].bStrength = pData->curProfile.bStrength;
tempProfiles[pData->curIndex].bAgility = pData->curProfile.bAgility;
tempProfiles[pData->curIndex].bDexterity = pData->curProfile.bDexterity;
tempProfiles[pData->curIndex].bWisdom = pData->curProfile.bWisdom;
tempProfiles[pData->curIndex].bMarksmanship = pData->curProfile.bMarksmanship;
tempProfiles[pData->curIndex].bExplosive = pData->curProfile.bExplosive;
tempProfiles[pData->curIndex].bLeadership = pData->curProfile.bLeadership;
tempProfiles[pData->curIndex].bMedical = pData->curProfile.bMedical;
tempProfiles[pData->curIndex].bMechanical = pData->curProfile.bMechanical;
tempProfiles[pData->curIndex].bExpLevel = pData->curProfile.bExpLevel;
tempProfiles[pData->curIndex].bLifeMax = pData->curProfile.bLifeMax;
tempProfiles[pData->curIndex].bLife = pData->curProfile.bLife;
tempProfiles[pData->curIndex].bStrength = pData->curProfile.bStrength;
tempProfiles[pData->curIndex].bAgility = pData->curProfile.bAgility;
tempProfiles[pData->curIndex].bDexterity = pData->curProfile.bDexterity;
tempProfiles[pData->curIndex].bWisdom = pData->curProfile.bWisdom;
tempProfiles[pData->curIndex].bMarksmanship = pData->curProfile.bMarksmanship;
tempProfiles[pData->curIndex].bExplosive = pData->curProfile.bExplosive;
tempProfiles[pData->curIndex].bLeadership = pData->curProfile.bLeadership;
tempProfiles[pData->curIndex].bMedical = pData->curProfile.bMedical;
tempProfiles[pData->curIndex].bMechanical = pData->curProfile.bMechanical;
tempProfiles[pData->curIndex].bExpLevel = pData->curProfile.bExpLevel;
tempProfiles[pData->curIndex].bEvolution = pData->curProfile.bEvolution;
tempProfiles[pData->curIndex].bSkillTrait = pData->curProfile.bSkillTrait;
tempProfiles[pData->curIndex].bSkillTrait2 = pData->curProfile.bSkillTrait2;
tempProfiles[pData->curIndex].bEvolution = pData->curProfile.bEvolution;
// added by SANDRO
tempProfiles[pData->curIndex].bOldSkillTrait = pData->curProfile.bOldSkillTrait;
tempProfiles[pData->curIndex].bOldSkillTrait2 = pData->curProfile.bOldSkillTrait2;
tempProfiles[pData->curIndex].bNewSkillTrait1 = pData->curProfile.bNewSkillTrait1;
tempProfiles[pData->curIndex].bNewSkillTrait2 = pData->curProfile.bNewSkillTrait2;
tempProfiles[pData->curIndex].bNewSkillTrait3 = pData->curProfile.bNewSkillTrait3;
tempProfiles[pData->curIndex].bNewSkillTrait4 = pData->curProfile.bNewSkillTrait4;
tempProfiles[pData->curIndex].bNewSkillTrait5 = pData->curProfile.bNewSkillTrait5;
tempProfiles[pData->curIndex].bNewSkillTrait6 = pData->curProfile.bNewSkillTrait6;
tempProfiles[pData->curIndex].bNewSkillTrait7 = pData->curProfile.bNewSkillTrait7;
tempProfiles[pData->curIndex].bNewSkillTrait8 = pData->curProfile.bNewSkillTrait8;
tempProfiles[pData->curIndex].bNewSkillTrait9 = pData->curProfile.bNewSkillTrait9;
tempProfiles[pData->curIndex].bNewSkillTrait10 = pData->curProfile.bNewSkillTrait10;
tempProfiles[pData->curIndex].bNewSkillTrait11 = pData->curProfile.bNewSkillTrait11;
tempProfiles[pData->curIndex].bNewSkillTrait12 = pData->curProfile.bNewSkillTrait12;
tempProfiles[pData->curIndex].bNewSkillTrait13 = pData->curProfile.bNewSkillTrait13;
tempProfiles[pData->curIndex].bNewSkillTrait14 = pData->curProfile.bNewSkillTrait14;
tempProfiles[pData->curIndex].bNewSkillTrait15 = pData->curProfile.bNewSkillTrait15;
tempProfiles[pData->curIndex].bNewSkillTrait16 = pData->curProfile.bNewSkillTrait16;
tempProfiles[pData->curIndex].bNewSkillTrait17 = pData->curProfile.bNewSkillTrait17;
tempProfiles[pData->curIndex].bNewSkillTrait18 = pData->curProfile.bNewSkillTrait18;
tempProfiles[pData->curIndex].bNewSkillTrait19 = pData->curProfile.bNewSkillTrait19;
tempProfiles[pData->curIndex].bNewSkillTrait20 = pData->curProfile.bNewSkillTrait20;
tempProfiles[pData->curIndex].bNewSkillTrait21 = pData->curProfile.bNewSkillTrait21;
tempProfiles[pData->curIndex].bNewSkillTrait22 = pData->curProfile.bNewSkillTrait22;
tempProfiles[pData->curIndex].bNewSkillTrait23 = pData->curProfile.bNewSkillTrait23;
tempProfiles[pData->curIndex].bNewSkillTrait24 = pData->curProfile.bNewSkillTrait24;
tempProfiles[pData->curIndex].bNewSkillTrait25 = pData->curProfile.bNewSkillTrait25;
tempProfiles[pData->curIndex].bNewSkillTrait26 = pData->curProfile.bNewSkillTrait26;
tempProfiles[pData->curIndex].bNewSkillTrait27 = pData->curProfile.bNewSkillTrait27;
tempProfiles[pData->curIndex].bNewSkillTrait28 = pData->curProfile.bNewSkillTrait28;
tempProfiles[pData->curIndex].bNewSkillTrait29 = pData->curProfile.bNewSkillTrait29;
tempProfiles[pData->curIndex].bNewSkillTrait30 = pData->curProfile.bNewSkillTrait30;
memcpy( &(tempProfiles[pData->curIndex].bBuddy), &(pData->curProfile.bBuddy), 5 * sizeof (INT8));
tempProfiles[pData->curIndex].bLearnToLike = pData->curProfile.bLearnToLike;
tempProfiles[pData->curIndex].bLearnToLikeTime = pData->curProfile.bLearnToLikeTime;
memcpy( &(tempProfiles[pData->curIndex].bHated), &(pData->curProfile.bHated), 5 * sizeof (INT8));
memcpy( &(tempProfiles[pData->curIndex].bHatedTime), &(pData->curProfile.bHatedTime), 5 * sizeof (INT8));
tempProfiles[pData->curIndex].bLearnToHate = pData->curProfile.bLearnToHate;
tempProfiles[pData->curIndex].bLearnToHateTime = pData->curProfile.bLearnToHateTime;
memcpy( &(tempProfiles[pData->curIndex].bBuddy), &(pData->curProfile.bBuddy), 5 * sizeof (INT8));
tempProfiles[pData->curIndex].bLearnToLike = pData->curProfile.bLearnToLike;
tempProfiles[pData->curIndex].bLearnToLikeTime = pData->curProfile.bLearnToLikeTime;
tempProfiles[pData->curIndex].sSalary = pData->curProfile.sSalary;
tempProfiles[pData->curIndex].uiWeeklySalary = pData->curProfile.uiWeeklySalary;
tempProfiles[pData->curIndex].uiBiWeeklySalary = pData->curProfile.uiBiWeeklySalary;
tempProfiles[pData->curIndex].bMedicalDeposit = pData->curProfile.bMedicalDeposit;
tempProfiles[pData->curIndex].sMedicalDepositAmount = pData->curProfile.sMedicalDepositAmount;
tempProfiles[pData->curIndex].usOptionalGearCost = pData->curProfile.usOptionalGearCost;
memcpy( &(tempProfiles[pData->curIndex].bHated), &(pData->curProfile.bHated), 5 * sizeof (INT8));
memcpy( &(tempProfiles[pData->curIndex].bHatedTime), &(pData->curProfile.bHatedTime), 5 * sizeof (INT8));
tempProfiles[pData->curIndex].bLearnToHate = pData->curProfile.bLearnToHate;
tempProfiles[pData->curIndex].bLearnToHateTime = pData->curProfile.bLearnToHateTime;
tempProfiles[pData->curIndex].bArmourAttractiveness = pData->curProfile.bArmourAttractiveness;
tempProfiles[pData->curIndex].bMainGunAttractiveness = pData->curProfile.bMainGunAttractiveness;
tempProfiles[pData->curIndex].sSalary = pData->curProfile.sSalary;
tempProfiles[pData->curIndex].uiWeeklySalary = pData->curProfile.uiWeeklySalary;
tempProfiles[pData->curIndex].uiBiWeeklySalary = pData->curProfile.uiBiWeeklySalary;
tempProfiles[pData->curIndex].bMedicalDeposit = pData->curProfile.bMedicalDeposit;
tempProfiles[pData->curIndex].sMedicalDepositAmount = pData->curProfile.sMedicalDepositAmount;
tempProfiles[pData->curIndex].usOptionalGearCost = pData->curProfile.usOptionalGearCost;
tempProfiles[pData->curIndex].fGoodGuy = pData->curProfile.fGoodGuy;
memcpy( &(tempProfiles[pData->curIndex].usApproachFactor), &(pData->curProfile.usApproachFactor), 4 * sizeof (UINT16));
tempProfiles[pData->curIndex].bArmourAttractiveness = pData->curProfile.bArmourAttractiveness;
tempProfiles[pData->curIndex].bMainGunAttractiveness = pData->curProfile.bMainGunAttractiveness;
tempProfiles[pData->curIndex].Type = pData->curProfile.Type;
tempProfiles[pData->curIndex].sSectorX = pData->curProfile.sSectorX;
tempProfiles[pData->curIndex].sSectorY = pData->curProfile.sSectorY;
tempProfiles[pData->curIndex].bSectorZ = pData->curProfile.bSectorZ;
tempProfiles[pData->curIndex].ubCivilianGroup = pData->curProfile.ubCivilianGroup;
tempProfiles[pData->curIndex].bTown = pData->curProfile.bTown;
tempProfiles[pData->curIndex].bTownAttachment = pData->curProfile.bTownAttachment;
tempProfiles[pData->curIndex].fGoodGuy = pData->curProfile.fGoodGuy;
memcpy( &(tempProfiles[pData->curIndex].usApproachFactor), &(pData->curProfile.usApproachFactor), 4 * sizeof (UINT16));
}
else
{
wcscpy(tempProfiles[pData->curIndex].zName, pData->curProfile.zName);
wcscpy(tempProfiles[pData->curIndex].zNickname, pData->curProfile.zNickname);
}
}
}
@@ -371,11 +465,17 @@ profileEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = ELEMENT;
pData->curProfile.bAttitude = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bPersonalityTrait") == 0)
// SANDRO - added Character Trait
else if(strcmp(name, "bCharacterTrait") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bPersonalityTrait = (UINT32) atol(pData->szCharData);
pData->curProfile.bCharacterTrait = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bDisability") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bDisability = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "ubNeedForSleep") == 0)
@@ -473,19 +573,172 @@ profileEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = ELEMENT;
pData->curProfile.bEvolution = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bSkillTrait") == 0)
////////////////////////////////////////////////////////////////////////////
// SANDRO was here - messed this a bit
else if(strcmp(name, "bOldSkillTrait") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bSkillTrait = (UINT32) atol(pData->szCharData);
pData->curProfile.bOldSkillTrait = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bSkillTrait2") == 0)
else if(strcmp(name, "bOldSkillTrait2") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bSkillTrait2 = (UINT32) atol(pData->szCharData);
pData->curProfile.bOldSkillTrait2 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait1") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait1 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait2") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait2 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait3") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait3 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait4") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait4 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait5") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait5 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait6") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait6 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait7") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait7 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait8") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait8 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait9") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait9 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait10") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait10 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait11") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait11 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait12") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait12 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait13") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait13 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait14") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait14 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait15") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait15 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait16") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait16 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait17") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait17 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait18") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait18 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait19") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait19 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait20") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait20 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait21") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait21 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait22") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait22 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait23") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait23 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait24") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait24 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait25") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait25 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait26") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait26 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait27") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait27 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait28") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait28 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait29") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait29 = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "bNewSkillTrait30") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bNewSkillTrait30 = (UINT32) atol(pData->szCharData);
}
////////////////////////////////////////////////////////////////////////////
else if(strcmp(name, "bBuddy1") == 0)
{
pData->curElement = ELEMENT;
@@ -686,6 +939,44 @@ profileEndElementHandle(void *userData, const XML_Char *name)
// Sets new index for writing.
pData->curIndex = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "Type") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.Type = (UINT32) atol(pData->szCharData);
}
else if(strcmp(name, "sSectorX") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.sSectorX = (UINT16) atol(pData->szCharData);
}
else if(strcmp(name, "sSectorY") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.sSectorY = (UINT16) atol(pData->szCharData);
}
else if(strcmp(name, "sSectorZ") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bSectorZ = (INT8) atol(pData->szCharData);
}
else if(strcmp(name, "ubCivilianGroup") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.ubCivilianGroup = (UINT8) atol(pData->szCharData);
}
else if(strcmp(name, "bTown") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bTown = (INT8) atol(pData->szCharData);
}
else if(strcmp(name, "bTownAttachment") == 0)
{
pData->curElement = ELEMENT;
pData->curProfile.bTownAttachment = (INT8) atol(pData->szCharData);
}
pData->maxReadDepth--;
}
@@ -696,7 +987,7 @@ profileEndElementHandle(void *userData, const XML_Char *name)
BOOLEAN ReadInMercProfiles(STR fileName)
BOOLEAN ReadInMercProfiles(STR fileName, BOOLEAN localizedVersion)
{
HWFILE hFile;
UINT32 uiBytesRead;
@@ -706,12 +997,13 @@ BOOLEAN ReadInMercProfiles(STR fileName)
profileParseData pData;
MercProfiles_TextOnly = localizedVersion;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading MercProfiles.xml" );
// Open merges file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
return( localizedVersion );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
@@ -778,6 +1070,44 @@ BOOLEAN WriteMercProfiles()
FilePrintf(hFile,"\t<PROFILE>\r\n");
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt);
if (cnt >= 0 && cnt < 40 )
{
FilePrintf(hFile,"\t\t<Type>1</Type>\r\n");
}
else if (cnt >= 40 && cnt < 51 )
{
FilePrintf(hFile,"\t\t<Type>2</Type>\r\n");
}
else if ( cnt >= FIRST_RPC && cnt < FIRST_NPC )
{
FilePrintf(hFile,"\t\t<Type>3</Type>\r\n");
}
else if ( cnt >= FIRST_NPC && cnt < 160 )
{
FilePrintf(hFile,"\t\t<Type>4</Type>\r\n");
}
else if ( cnt == 169 )
{
FilePrintf(hFile,"\t\t<Type>4</Type>\r\n");
}
else if ( cnt == 165 || cnt == 166 || cnt == 167 || cnt == 168 )
{
FilePrintf(hFile,"\t\t<Type>2</Type>\r\n");
}
else if ( cnt == 51 || cnt == 52 || cnt == 53 || cnt == 54 || cnt == 55 || cnt == 56 )
{
FilePrintf(hFile,"\t\t<Type>6</Type>\r\n");
}
else if ( cnt == 160 || cnt == 161 || cnt == 162 || cnt == 163 || cnt == 164 )
{
FilePrintf(hFile,"\t\t<Type>5</Type>\r\n");
}
else
{
FilePrintf(hFile,"\t\t<Type>0</Type>\r\n");
}
//////////////////////////////
// Write Character Name
@@ -1117,7 +1447,9 @@ BOOLEAN WriteMercProfiles()
FilePrintf(hFile,"\t\t<uiBodyTypeSubFlags>%d</uiBodyTypeSubFlags>\r\n", gMercProfiles[ cnt ].uiBodyTypeSubFlags);
FilePrintf(hFile,"\t\t<bAttitude>%d</bAttitude>\r\n", gMercProfiles[ cnt ].bAttitude);
FilePrintf(hFile,"\t\t<bPersonalityTrait>%d</bPersonalityTrait>\r\n", gMercProfiles[ cnt ].bPersonalityTrait);
// Added by SANDRO
FilePrintf(hFile,"\t\t<bCharacterTrait>%d</bCharacterTrait>\r\n", gMercProfiles[ cnt ].bCharacterTrait);
FilePrintf(hFile,"\t\t<bDisability>%d</bDisability>\r\n", gMercProfiles[ cnt ].bDisability);
FilePrintf(hFile,"\t\t<ubNeedForSleep>%d</ubNeedForSleep>\r\n", gMercProfiles[ cnt ].ubNeedForSleep);
FilePrintf(hFile,"\t\t<bReputationTolerance>%d</bReputationTolerance>\r\n", gMercProfiles[ cnt ].bReputationTolerance);
@@ -1136,8 +1468,30 @@ BOOLEAN WriteMercProfiles()
FilePrintf(hFile,"\t\t<bMechanical>%d</bMechanical>\r\n", gMercProfiles[ cnt ].bMechanical);
FilePrintf(hFile,"\t\t<bExpLevel>%d</bExpLevel>\r\n", gMercProfiles[ cnt ].bExpLevel);
FilePrintf(hFile,"\t\t<bEvolution>%d</bEvolution>\r\n", gMercProfiles[ cnt ].bEvolution);
FilePrintf(hFile,"\t\t<bSkillTrait>%d</bSkillTrait>\r\n", gMercProfiles[ cnt ].bSkillTrait);
FilePrintf(hFile,"\t\t<bSkillTrait2>%d</bSkillTrait2>\r\n", gMercProfiles[ cnt ].bSkillTrait2);
////////////////////////////////////////////////////////////////////////////////////////////
// SANDRO - old/new traits
if (gGameOptions.fNewTraitSystem)
{
FilePrintf(hFile,"\t\t<bOldSkillTrait>%d</bOldSkillTrait>\r\n", 0);
FilePrintf(hFile,"\t\t<bOldSkillTrait2>%d</bOldSkillTrait2>\r\n", 0);
FilePrintf(hFile,"\t\t<bNewSkillTrait1>%d</bNewSkillTrait1>\r\n", gMercProfiles[ cnt ].bSkillTraits[0]);
FilePrintf(hFile,"\t\t<bNewSkillTrait2>%d</bNewSkillTrait2>\r\n", gMercProfiles[ cnt ].bSkillTraits[1]);
FilePrintf(hFile,"\t\t<bNewSkillTrait3>%d</bNewSkillTrait3>\r\n", gMercProfiles[ cnt ].bSkillTraits[2]);
for ( INT8 bCnt2 = 3; bCnt2 < 30; bCnt2++ )
{
if ( gMercProfiles[ cnt ].bSkillTraits[ bCnt2 ] > 0 )
FilePrintf(hFile,"\t\t<bNewSkillTrait%d>%d</bNewSkillTrait%d>\r\n", (bCnt2+1), gMercProfiles[ cnt ].bSkillTraits[bCnt2], (bCnt2+1));
}
}
else
{
FilePrintf(hFile,"\t\t<bOldSkillTrait>%d</bOldSkillTrait>\r\n", gMercProfiles[ cnt ].bSkillTraits[0]);
FilePrintf(hFile,"\t\t<bOldSkillTrait2>%d</bOldSkillTrait2>\r\n", gMercProfiles[ cnt ].bSkillTraits[1]);
FilePrintf(hFile,"\t\t<bNewSkillTrait1>%d</bNewSkillTrait1>\r\n", 0);
FilePrintf(hFile,"\t\t<bNewSkillTrait2>%d</bNewSkillTrait2>\r\n", 0);
FilePrintf(hFile,"\t\t<bNewSkillTrait3>%d</bNewSkillTrait3>\r\n", 0);
}
////////////////////////////////////////////////////////////////////////////////////////////
FilePrintf(hFile,"\t\t<bBuddy1>%d</bBuddy1>\r\n", gMercProfiles[ cnt ].bBuddy[0]);
FilePrintf(hFile,"\t\t<bBuddy2>%d</bBuddy2>\r\n", gMercProfiles[ cnt ].bBuddy[1]);
@@ -1178,6 +1532,14 @@ BOOLEAN WriteMercProfiles()
FilePrintf(hFile,"\t\t<usApproachFactorDirect>%d</usApproachFactorDirect>\r\n", gMercProfiles[ cnt ].usApproachFactor[1]);
FilePrintf(hFile,"\t\t<usApproachFactorThreaten>%d</usApproachFactorThreaten>\r\n", gMercProfiles[ cnt ].usApproachFactor[2]);
FilePrintf(hFile,"\t\t<usApproachFactorRecruit>%d</usApproachFactorRecruit>\r\n", gMercProfiles[ cnt ].usApproachFactor[3]);
FilePrintf(hFile,"\t\t<sSectorX>%d</sSectorX>\r\n", gMercProfiles[ cnt ].sSectorX);
FilePrintf(hFile,"\t\t<sSectorY>%d</sSectorY>\r\n", gMercProfiles[ cnt ].sSectorY);
FilePrintf(hFile,"\t\t<sSectorZ>%d</sSectorZ>\r\n", gMercProfiles[ cnt ].bSectorZ);
FilePrintf(hFile,"\t\t<ubCivilianGroup>%d</ubCivilianGroup>\r\n", gMercProfiles[ cnt ].ubCivilianGroup);
FilePrintf(hFile,"\t\t<bTown>%d</bTown>\r\n", gMercProfiles[ cnt ].bTown);
FilePrintf(hFile,"\t\t<bTownAttachment>%d</bTownAttachment>\r\n", gMercProfiles[ cnt ].bTownAttachment);
FilePrintf(hFile,"\t</PROFILE>\r\n");