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* Merged Source Code from Development Trunk: Revision 4063 *
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- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+28 -1
View File
@@ -17,6 +17,31 @@ struct audio_gap
struct audio_gap *pNext;
};
typedef struct
{
BOOLEAN gCamoface;
BOOLEAN gUrbanCamoface;
BOOLEAN gDesertCamoface;
BOOLEAN gSnowCamoface;
} CAMO_FACE;
extern CAMO_FACE gCamoFace[255];
typedef struct
{
INT8 bEyesX;
INT8 bEyesY;
INT8 bMouthX;
INT8 bMouthY;
UINT16 uiIndex; // add
UINT16 FaceIndex; //add
} RPC_SMALL_FACE_VALUES;
extern RPC_SMALL_FACE_VALUES gRPCSmallFaceValues[200];
extern UINT8 gubRPCSmallFaceProfileNum[200];
#define FACE_AUTO_DISPLAY_BUFFER 0xFFFFF000
#define FACE_AUTO_RESTORE_BUFFER 0xFFFFFF00
#define FACE_NO_RESTORE_BUFFER 0xFFFFFFF0
@@ -240,7 +265,9 @@ BOOLEAN ExternRenderFaceFromSoldier( UINT32 uiBuffer, UINT8 ubSoldierID, INT16 s
//legion2 Jazz
extern void FacesSmalllegion ();
extern void RecountFaces(void);