************************************************************

* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+139 -65
View File
@@ -12,10 +12,16 @@
#include "sys globals.h"
#include "tile surface.h"
#include "fileMan.h"
#include "Debug.h"
#endif
#include "VFS/vfs.h"
#include <vfs/Core/vfs.h>
#include <vfs/Core/vfs_file_raii.h>
#include "XML_TileSet.hpp"
#include "XMLWriter.h"
void ExportTilesets(vfs::Path const& filename);
// THIS FILE CONTAINS DEFINITIONS FOR TILESET FILES
void SetTilesetThreeTerrainValues();
@@ -28,76 +34,156 @@ UINT8 gubNumSets = MAX_TILESETS;
TILESET gTilesets[ MAX_TILESETS ];
extern bool g_bUseXML_Tilesets;
void InitEngineTilesets( )
{
UINT32 cnt, cnt2, uiNumFiles;
// FILE *hfile;
HWFILE hfile;
CHAR8 zName[32];
UINT32 uiNumBytesRead;
XMLWriter xmlw;
//OPEN FILE
// hfile = fopen( "BINARYDATA\\JA2SET.DAT", "rb" );
hfile = FileOpen( "BINARYDATA\\JA2SET.DAT", FILE_ACCESS_READ, FALSE );
if ( !hfile )
if(g_bUseXML_Tilesets)
{
SET_ERROR( "Cannot open tileset data file" );
return;
const vfs::Path tileset_filename(L"Ja2Set.dat.xml");
if(!getVFS()->fileExists(tileset_filename))
{
SGP_TRYCATCH_RETHROW( ExportTilesets(tileset_filename), L"Could not export tileset XML file");
}
vfs::tReadableFile* file = getVFS()->getReadFile(tileset_filename);
SGP_THROW_IFFALSE(file,
_BS(L"File '") << tileset_filename << L"' does not exist and could not be created" << _BS::wget);
CTilesetReader tileset_reader(gTilesets);
xml_auto::TGenericXMLParser<CTilesetReader> pars(&tileset_reader,NULL);
SGP_TRYCATCH_RETHROW( pars.parseFile(file),
_BS(L"Parser Error in file : ") << file->getPath() << _BS::wget );
}
else
{
UINT32 cnt, cnt2, uiNumFiles;
//FILE *hfile;
HWFILE hfile;
CHAR8 zName[32];
UINT32 uiNumBytesRead;
//OPEN FILE
hfile = FileOpen( "BINARYDATA\\JA2SET.DAT", FILE_ACCESS_READ, FALSE );
if ( !hfile )
{
SET_ERROR( "Cannot open tileset data file" );
return;
}
// READ # TILESETS and compare
FileRead( hfile, &gubNumSets, sizeof( gubNumSets ), &uiNumBytesRead );
// CHECK
if ( gubNumSets > MAX_TILESETS )
{
// Report error
SET_ERROR( "Too many tilesets in the data file" );
return;
}
// READ #files
FileRead( hfile, &uiNumFiles, sizeof( uiNumFiles ), &uiNumBytesRead );
// COMPARE
if ( uiNumFiles != NUMBEROFTILETYPES )
{
// Report error
SET_ERROR( "Number of tilesets slots in code does not match data file" );
return;
}
// Loop through each tileset, load name then files
for ( cnt = 0; cnt < gubNumSets; cnt++ )
{
//Read name
FileRead( hfile, &zName, sizeof( zName ), &uiNumBytesRead );
// Read ambience value
FileRead( hfile, &(gTilesets[ cnt ].ubAmbientID), sizeof( UINT8 ), &uiNumBytesRead );
// Set into tileset
swprintf( gTilesets[ cnt ].zName, L"%S", zName );
// Loop for files
for ( cnt2 = 0; cnt2 < uiNumFiles; cnt2++ )
{
// Read file name
FileRead( hfile, &zName, sizeof( zName ), &uiNumBytesRead );
// Set into database
strcpy( gTilesets[ cnt ].TileSurfaceFilenames[ cnt2 ], zName );
}
}
FileClose( hfile );
}
// SET CALLBACK FUNTIONS!!!!!!!!!!!!!
gTilesets[ TLS_CAVES_1 ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetTwoTerrainValues;
gTilesets[ TLS_AIRSTRIP ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_DEAD_AIRSTRIP ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_PALACE ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_BALIME ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_BALIME_MUSEUM ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_QUEENS_TROPICAL ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_MEDUNA_INNER_TOWN ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_QUEENS_SAM ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_QUEENS_AIRPORT ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_TROPICAL_1 ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetFourTerrainValues;
gTilesets[ TLS_DESERT_SAM ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetFourTerrainValues;
}
#ifdef USE_VFS
void ExportTilesets(vfs::Path const& filename)
{
UINT32 uiNumBytesRead = 0;
CHAR8 zName[32];
//OPEN FILE
HWFILE hfile = FileOpen( "BINARYDATA\\JA2SET.DAT", FILE_ACCESS_READ, FALSE );
SGP_THROW_IFFALSE(hfile, L"Cannot open tileset data file" );
XMLWriter xmlw;
xmlw.openNode("JA2SET");
// READ # TILESETS and compare
// fread( &gubNumSets, sizeof( gubNumSets ), 1, hfile );
FileRead( hfile, &gubNumSets, sizeof( gubNumSets ), &uiNumBytesRead );
UINT8 numSets = 0;
FileRead( hfile, &numSets, sizeof( numSets ), &uiNumBytesRead );
// CHECK
if ( gubNumSets > MAX_TILESETS )
{
// Report error
SET_ERROR( "Too many tilesets in the data file" );
return;
}
xmlw.addAttributeToNextValue("numTilesets",(int)gubNumSets);
SGP_THROW_IFFALSE( numSets <= MAX_TILESETS, L"Too many tilesets in the data file" );
xmlw.addAttributeToNextValue("numTilesets",(int)numSets);
// READ #files
// fread( &uiNumFiles, sizeof( uiNumFiles ), 1, hfile );
FileRead( hfile, &uiNumFiles, sizeof( uiNumFiles ), &uiNumBytesRead );
UINT32 numFiles;
FileRead( hfile, &numFiles, sizeof( numFiles ), &uiNumBytesRead );
// COMPARE
if ( uiNumFiles != NUMBEROFTILETYPES )
{
// Report error
SET_ERROR( "Number of tilesets slots in code does not match data file" );
return;
}
xmlw.addAttributeToNextValue("numFiles",(int)uiNumFiles);
SGP_THROW_IFFALSE( numFiles == NUMBEROFTILETYPES,
L"Number of tilesets slots in code does not match data file" );
xmlw.addAttributeToNextValue("numFiles",(int)numFiles);
xmlw.openNode("tilesets");
// Loop through each tileset, load name then files
for ( cnt = 0; cnt < gubNumSets; cnt++ )
for ( UINT8 cnt = 0; cnt < numSets; cnt++ )
{
xmlw.addAttributeToNextValue("index",(int)cnt);
xmlw.openNode("Tileset");
//Read name
// fread( &zName, sizeof( zName ), 1, hfile );
FileRead( hfile, &zName, sizeof( zName ), &uiNumBytesRead );
xmlw.addValue("Name",std::string(zName));
// Read ambience value
// fread( &(gTilesets[ cnt ].ubAmbientID), sizeof( UINT8), 1, hfile );
FileRead( hfile, &(gTilesets[ cnt ].ubAmbientID), sizeof( UINT8 ), &uiNumBytesRead );
xmlw.addValue("AmbientID",(int)gTilesets[ cnt ].ubAmbientID);
// Set into tileset
swprintf( gTilesets[ cnt ].zName, L"%S", zName );
UINT8 ambientID = 0;
FileRead( hfile, &ambientID, sizeof( UINT8 ), &uiNumBytesRead );
xmlw.addValue("AmbientID",(int)ambientID);
xmlw.openNode("Files");
// Loop for files
for ( cnt2 = 0; cnt2 < uiNumFiles; cnt2++ )
for ( UINT32 cnt2 = 0; cnt2 < numFiles; cnt2++ )
{
// Read file name
// fread( &zName, sizeof( zName ), 1, hfile );
FileRead( hfile, &zName, sizeof( zName ), &uiNumBytesRead );
if(!std::string(zName).empty())
{
@@ -107,38 +193,26 @@ void InitEngineTilesets( )
// Set into database
strcpy( gTilesets[ cnt ].TileSurfaceFilenames[ cnt2 ], zName );
//ddd{ äîáàâëÿåì â èíäåêñ 250 ôàéë îêîï.
// if((cnt==0)&&(cnt2+1 == uiNumFiles))
// { strcpy( gTilesets[ cnt ].TileSurfaceFilenames[ 151 ], "okop.sti" );
// xmlw.AddAttributeToNextValue("index",(int)151); //for exp in xml
// xmlw.AddValue("file",std::string("okop.sti"));
// }
//ddd}
}
xmlw.closeNode(); // Files
xmlw.closeNode(); // tileset
}
xmlw.closeNode();
// fclose( hfile );
FileClose( hfile );
xmlw.closeNode();
#ifdef USE_VFS
xmlw.writeToFile("Ja2Set.dat.xml");
#endif
// SET CALLBACK FUNTIONS!!!!!!!!!!!!!
gTilesets[ TLS_CAVES_1 ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetTwoTerrainValues;
gTilesets[ TLS_AIRSTRIP ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_DEAD_AIRSTRIP ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_PALACE ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_BALIME ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_BALIME_MUSEUM ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_QUEENS_TROPICAL ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_MEDUNA_INNER_TOWN ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_QUEENS_SAM ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_QUEENS_AIRPORT ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetThreeTerrainValues;
gTilesets[ TLS_TROPICAL_1 ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetFourTerrainValues;
gTilesets[ TLS_DESERT_SAM ].MovementCostFnc = (TILESET_CALLBACK)SetTilesetFourTerrainValues;
xmlw.writeToFile(filename);
}
#endif
void SetTilesetOneTerrainValues( )
{