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* Merged Source Code from Development Trunk: Revision 4063 * ************************************************************ - Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - This will be the Source for the Beta 2011 Test git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3768,3 +3768,37 @@ void SetTreeTopStateForMap()
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// FOR THE NEXT RENDER LOOP, RE-EVALUATE REDUNDENT TILES
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InvalidateWorldRedundency( );
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}
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//--------------------legion 2 Jazz---------------------------------------------------------------
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BOOLEAN IsOknoLevel( INT32 sGridNo )
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{
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STRUCTURE * pStructure;
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pStructure = FindStructure( sGridNo, STRUCTURE_WALLNWINDOW );
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if ( pStructure != NULL && !( pStructure->fFlags & STRUCTURE_OPEN ))
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{
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return( TRUE );
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}
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return( FALSE );
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}
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BOOLEAN IsLegionLevel( INT32 sGridNo )
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{
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STRUCTURE * pStructure;
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pStructure = FindStructure( sGridNo, STRUCTURE_FENCE );
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if ( pStructure != NULL )//&& !( pStructure->fFlags & STRUCTURE_OPEN ))
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{
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return( TRUE );
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}
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return( FALSE );
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}
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//-------------------------------------------------------------------
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