************************************************************

* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+34
View File
@@ -3768,3 +3768,37 @@ void SetTreeTopStateForMap()
// FOR THE NEXT RENDER LOOP, RE-EVALUATE REDUNDENT TILES
InvalidateWorldRedundency( );
}
//--------------------legion 2 Jazz---------------------------------------------------------------
BOOLEAN IsOknoLevel( INT32 sGridNo )
{
STRUCTURE * pStructure;
pStructure = FindStructure( sGridNo, STRUCTURE_WALLNWINDOW );
if ( pStructure != NULL && !( pStructure->fFlags & STRUCTURE_OPEN ))
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN IsLegionLevel( INT32 sGridNo )
{
STRUCTURE * pStructure;
pStructure = FindStructure( sGridNo, STRUCTURE_FENCE );
if ( pStructure != NULL )//&& !( pStructure->fFlags & STRUCTURE_OPEN ))
{
return( TRUE );
}
return( FALSE );
}
//-------------------------------------------------------------------