************************************************************

* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+46 -51
View File
@@ -30,8 +30,8 @@
#include "DirectDraw Calls.h"
#include "Cinematics.h"
#include "soundman.h"
#include "VFS/vfs.h"
#include "VFS/vfs_file_raii.h"
#include <vfs/Core/vfs.h>
#include <vfs/Core/vfs_file_raii.h>
#ifdef JA2
#include "video.h"
@@ -53,45 +53,45 @@
//-Flags-and-Symbols---------------------------------------------------------------
#define SMK_NUM_FLICS 4 // Maximum number of flics open
#define SMK_NUM_FLICS 4 // Maximum number of flics open
// SMKFLIC uiFlags
#define SMK_FLIC_OPEN 0x00000001 // Flic is open
#define SMK_FLIC_PLAYING 0x00000002 // Flic is playing
#define SMK_FLIC_PLAYING 0x00000002 // Flic is playing
#define SMK_FLIC_LOOP 0x00000004 // Play flic in a loop
#define SMK_FLIC_AUTOCLOSE 0x00000008 // Close when done
#define SMK_FLIC_AUTOCLOSE 0x00000008 // Close when done
//-Globals-------------------------------------------------------------------------
SMKFLIC SmkList[SMK_NUM_FLICS];
HWND hDisplayWindow=0;
UINT32 uiDisplayHeight, uiDisplayWidth;
BOOLEAN fSuspendFlics=FALSE;
UINT32 uiFlicsPlaying=0;
UINT32 guiSmackPixelFormat=SMACKBUFFER565;
HWND hDisplayWindow = 0;
UINT32 uiDisplayHeight, uiDisplayWidth;
BOOLEAN fSuspendFlics = FALSE;
UINT32 uiFlicsPlaying = 0;
UINT32 guiSmackPixelFormat = SMACKBUFFER565;
LPDIRECTDRAWSURFACE lpVideoPlayback=NULL;
LPDIRECTDRAWSURFACE2 lpVideoPlayback2=NULL;
//-Function-Prototypes-------------------------------------------------------------
void SmkInitialize(HWND hWindow, UINT32 uiWidth, UINT32 uiHeight);
void SmkShutdown(void);
void SmkInitialize(HWND hWindow, UINT32 uiWidth, UINT32 uiHeight);
void SmkShutdown(void);
SMKFLIC *SmkPlayFlic(CHAR8 *cFilename, UINT32 uiLeft, UINT32 uiTop, BOOLEAN fAutoClose);
BOOLEAN SmkPollFlics(void);
SMKFLIC *SmkOpenFlic(CHAR8 *cFilename);
void SmkSetBlitPosition(SMKFLIC *pSmack, UINT32 uiLeft, UINT32 uiTop);
void SmkCloseFlic(SMKFLIC *pSmack);
void SmkSetBlitPosition(SMKFLIC *pSmack, UINT32 uiLeft, UINT32 uiTop);
void SmkCloseFlic(SMKFLIC *pSmack);
SMKFLIC *SmkGetFreeFlic(void);
void SmkSetupVideo(void);
void SmkShutdownVideo(void);
void SmkSetupVideo(void);
void SmkShutdownVideo(void);
BOOLEAN SmkPollFlics(void)
{
UINT32 uiCount;
BOOLEAN fFlicStatus=FALSE;
DDSURFACEDESC SurfaceDescription;
UINT32 uiCount;
BOOLEAN fFlicStatus = FALSE;
DDSURFACEDESC SurfaceDescription;
for(uiCount=0; uiCount < SMK_NUM_FLICS; uiCount++)
{
@@ -103,7 +103,7 @@ DDSURFACEDESC SurfaceDescription;
if(!SmackWait(SmkList[uiCount].SmackHandle))
{
DDLockSurface(SmkList[uiCount].lpDDS, NULL, &SurfaceDescription, 0, NULL);
SmackToBuffer(SmkList[uiCount].SmackHandle,SmkList[uiCount].uiLeft,
SmackToBuffer(SmkList[uiCount].SmackHandle,SmkList[uiCount].uiLeft,
SmkList[uiCount].uiTop,
SurfaceDescription.lPitch,
SmkList[uiCount].SmackHandle->Height,
@@ -124,7 +124,9 @@ DDSURFACEDESC SurfaceDescription;
SmkCloseFlic(&SmkList[uiCount]);
}
else
{
SmackNextFrame(SmkList[uiCount].SmackHandle);
}
}
}
}
@@ -138,21 +140,19 @@ DDSURFACEDESC SurfaceDescription;
// Lesh changed this function only -----------------------------
void SmkInitialize(HWND hWindow, UINT32 uiWidth, UINT32 uiHeight)
{
void *pSoundDriver = NULL;
// Wipe the flic list clean
memset(SmkList, 0, sizeof(SMKFLIC)*SMK_NUM_FLICS);
// Set playback window properties
hDisplayWindow=hWindow;
uiDisplayWidth=uiWidth;
uiDisplayHeight=uiHeight;
hDisplayWindow = hWindow;
uiDisplayWidth = uiWidth;
uiDisplayHeight= uiHeight;
// Use MMX acceleration, if available
SmackUseMMX(1);
//Get the sound Driver handle
pSoundDriver = SoundGetDriverHandle();
void* pSoundDriver = SoundGetDriverHandle();
//if we got the sound handle, use sound during the intro
if( pSoundDriver )
@@ -161,7 +161,7 @@ void SmkInitialize(HWND hWindow, UINT32 uiWidth, UINT32 uiHeight)
void SmkShutdown(void)
{
UINT32 uiCount;
UINT32 uiCount;
// Close and deallocate any open flics
for(uiCount=0; uiCount < SMK_NUM_FLICS; uiCount++)
@@ -171,9 +171,9 @@ UINT32 uiCount;
}
}
SMKFLIC *SmkPlayFlic(CHAR8 *cFilename, UINT32 uiLeft, UINT32 uiTop, BOOLEAN fClose)
SMKFLIC *SmkPlayFlic(const CHAR8 *cFilename, UINT32 uiLeft, UINT32 uiTop, BOOLEAN fClose)
{
SMKFLIC *pSmack;
SMKFLIC *pSmack;
// Open the flic
if((pSmack=SmkOpenFlic(cFilename))==NULL)
@@ -190,11 +190,10 @@ SMKFLIC *pSmack;
return(pSmack);
}
SMKFLIC *SmkOpenFlic(CHAR8 *cFilename)
SMKFLIC *SmkOpenFlic(const CHAR8 *cFilename)
{
SMKFLIC *pSmack;
// Get an available flic slot from the list
if(!(pSmack=SmkGetFreeFlic()))
{
@@ -228,18 +227,16 @@ SMKFLIC *SmkOpenFlic(CHAR8 *cFilename)
return NULL;
}
vfs::COpenReadFile rfile(introname);
vfs::size_t size = rfile.file().getSize();
vfs::size_t size = rfile->getSize();
std::vector<vfs::Byte> data(size);
rfile.file().read(&data[0],size);
rfile->read(&data[0],size);
vfs::COpenWriteFile wfile(tempfile,true);
wfile.file().write(&data[0],size);
wfile->write(&data[0],size);
}
catch(CBasicException& ex)
catch(std::exception& ex)
{
BuildString bs;
bs.add(L"Intro file \"").add(filename()).add(L"\" could not be extracted");
RETHROWEXCEPTION(bs.get(), &ex);
SGP_RETHROW(_BS(L"Intro file \"") << filename << L"\" could not be extracted" << _BS::wget, ex);
}
}
#endif
@@ -258,14 +255,14 @@ SMKFLIC *SmkOpenFlic(CHAR8 *cFilename)
try
{
vfs::COpenWriteFile wfile(tempfile);
if(!wfile.file()._getRealPath(tempfilename))
if(!wfile->_getRealPath(tempfilename))
{
return NULL;
}
}
catch(CBasicException& ex)
catch(std::exception& ex)
{
RETHROWEXCEPTION(L"Temporary intro file could not be read", &ex);
SGP_RETHROW(L"Temporary intro file could not be read", ex);
}
if(!(pSmack->SmackHandle=SmackOpen(tempfilename.to_string().c_str(), SMACKTRACKS, SMACKAUTOEXTRA)))
#endif
@@ -310,7 +307,7 @@ void SmkCloseFlic(SMKFLIC *pSmack)
SMKFLIC *SmkGetFreeFlic(void)
{
UINT32 uiCount;
UINT32 uiCount;
for(uiCount=0; uiCount < SMK_NUM_FLICS; uiCount++)
if(!(SmkList[uiCount].uiFlags & SMK_FLIC_OPEN))
@@ -321,26 +318,24 @@ UINT32 uiCount;
void SmkSetupVideo(void)
{
DDSURFACEDESC SurfaceDescription;
HRESULT ReturnCode;
UINT16 usRed, usGreen, usBlue;
HVSURFACE hVSurface;
// DEF:
// lpVideoPlayback2=CinematicModeOn();
// lpVideoPlayback2 = CinematicModeOn();
HVSURFACE hVSurface;
GetVideoSurface( &hVSurface, FRAME_BUFFER );
lpVideoPlayback2 = GetVideoSurfaceDDSurface( hVSurface );
DDSURFACEDESC SurfaceDescription;
ZEROMEM(SurfaceDescription);
SurfaceDescription.dwSize = sizeof (DDSURFACEDESC);
ReturnCode = IDirectDrawSurface2_GetSurfaceDesc ( lpVideoPlayback2, &SurfaceDescription );
HRESULT ReturnCode = IDirectDrawSurface2_GetSurfaceDesc ( lpVideoPlayback2, &SurfaceDescription );
if (ReturnCode != DD_OK)
{
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
return;
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
return;
}
UINT16 usRed, usGreen, usBlue;
usRed = (UINT16) SurfaceDescription.ddpfPixelFormat.dwRBitMask;
usGreen = (UINT16) SurfaceDescription.ddpfPixelFormat.dwGBitMask;
usBlue = (UINT16) SurfaceDescription.ddpfPixelFormat.dwBBitMask;