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* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-01-18 09:11:09 +00:00
parent 44e1646410
commit 91087ca8c0
469 changed files with 118108 additions and 24678 deletions
+27 -15
View File
@@ -1,7 +1,8 @@
#ifndef _MUSIC_CONTROL_H_
#define _MUSIC_CONTROL_H_
enum MusicList {
enum MusicList
{
MARIMBAD2_MUSIC,
MENUMIX_MUSIC,
NOTHING_A_MUSIC,
@@ -20,8 +21,8 @@ enum MusicList {
NUM_MUSIC
};
enum MusicMode {
enum MusicMode
{
MUSIC_NONE,
MUSIC_RESTORE,
MUSIC_MAIN_MENU,
@@ -33,23 +34,34 @@ enum MusicMode {
MUSIC_LAPTOP,
};
extern UINT32 uiMusicHandle;
extern BOOLEAN fMusicPlaying;
extern UINT8 gubMusicMode;
extern BOOLEAN gfForceMusicToTense;
//extern UINT32 uiMusicHandle;
//extern BOOLEAN fMusicPlaying;
//extern UINT8 gubMusicMode;
//extern BOOLEAN gfForceMusicToTense;
UINT8 GetMusicMode(void);
BOOLEAN SetMusicMode(UINT8 ubMusicMode);
BOOLEAN SetMusicMode( UINT8 ubMusicMode );
// only for editor (editscreen.cpp)
BOOLEAN MusicPlay(UINT32 uiNum);
BOOLEAN MusicSetVolume(UINT32 uiVolume);
UINT32 MusicGetVolume(void);
BOOLEAN MusicStop(void);
BOOLEAN MusicFadeOut(void);
BOOLEAN MusicFadeIn(void);
BOOLEAN MusicPoll( BOOLEAN fForce );
BOOLEAN MusicSetVolume(UINT32 uiVolume);
void SetMusicFadeSpeed( INT8 bFadeSpeed );
BOOLEAN MusicPoll(BOOLEAN fForce);
void FadeMusicForXSeconds( UINT32 uiDelay );
void SetMusicFadeSpeed(INT8 bFadeSpeed);
BOOLEAN UsingCreatureMusic(void);
void UseCreatureMusic(BOOLEAN fUseCreatureMusic);
// only for luaglobal.cpp
BOOLEAN IsMusicPlaying(void);
UINT32 GetMusicHandle(void);
//BOOLEAN MusicStop(void);
//BOOLEAN MusicFadeOut(void);
//BOOLEAN MusicFadeIn(void);
//void FadeMusicForXSeconds( UINT32 uiDelay );
#endif