diff --git a/Tactical/Soldier Control.cpp b/Tactical/Soldier Control.cpp index ad95de26..ac2e3bce 100644 --- a/Tactical/Soldier Control.cpp +++ b/Tactical/Soldier Control.cpp @@ -24096,6 +24096,9 @@ BOOLEAN ApplyConsumable( SOLDIERTYPE* pSoldier, OBJECTTYPE *pObj, BOOLEAN fForce fDoSound = TRUE; } } + + if ( !gGameExternalOptions.fFoodEatingSounds ) + fDoSound = FALSE; if ( fSuccess ) {