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when talking to an enemy, the player can offer them the option to surrender, thus capturing all enemies and ending the battle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5714 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -16620,8 +16620,17 @@ BOOLEAN SOLDIERTYPE::PlayerSoldierStartTalking( UINT8 ubTargetID, BOOLEAN fValid
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DeductPoints( this, sAPCost, 0, UNTRIGGERED_INTERRUPT );
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apsDeducted = TRUE;
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StartCivQuote( pTSoldier );
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return( FALSE );
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// Flugente: if we are talking to an enemy, we have the option to offer them surrendering
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if ( pTSoldier->bTeam == ENEMY_TEAM && gGameExternalOptions.fEnemyCanSurrender )
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{
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HandleSurrenderOffer(pTSoldier);
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return( FALSE );
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}
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else
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{
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StartCivQuote( pTSoldier );
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return( FALSE );
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}
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}
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}
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