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- fixed newly added merc to current squad not showing up in the panel interface
- fixed dead mercs not showing up in the panel interface properly from loaded savegame git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9091 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+15
-1
@@ -389,7 +389,7 @@ BOOLEAN AddCharacterToSquad( SOLDIERTYPE *pCharacter, INT8 bSquadValue )
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if( bSquadValue == ( INT8 ) iCurrentTacticalSquad )
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if( bSquadValue == ( INT8 ) iCurrentTacticalSquad )
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{
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{
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CheckForAndAddMercToTeamPanel( Squad[ iCurrentTacticalSquad ][ bCounter ] );
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CheckForAndAddMercToTeamPanel( pCharacter );
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}
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}
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if ( pCharacter->ubID == gusSelectedSoldier )
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if ( pCharacter->ubID == gusSelectedSoldier )
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@@ -911,6 +911,20 @@ BOOLEAN SetCurrentSquad( INT32 iCurrentSquad, BOOLEAN fForce )
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CheckForAndAddMercToTeamPanel( Squad[ iCurrentTacticalSquad ][ iCounter ] );
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CheckForAndAddMercToTeamPanel( Squad[ iCurrentTacticalSquad ][ iCounter ] );
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}
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}
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}
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}
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SOLDIERTYPE *pDeadSoldier = NULL;
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for (iCounter = 0; iCounter < NUMBER_OF_SOLDIERS_PER_SQUAD; iCounter++)
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{
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if (sDeadMercs[iCurrentTacticalSquad][iCounter] != -1)
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{
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pDeadSoldier = FindSoldierByProfileID((UINT8)(sDeadMercs[iCurrentTacticalSquad][iCounter]), TRUE);
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if (pDeadSoldier)
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{
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// squad set, now add soldiers in
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CheckForAndAddMercToTeamPanel(pDeadSoldier);
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}
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}
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}
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}
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}
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// check if the currently selected guy is on this squad, if not, get the first one on the new squad
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// check if the currently selected guy is on this squad, if not, get the first one on the new squad
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