mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
Mobile Miltia improvements (by Moa)
- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER - see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6544 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+7
-1
@@ -453,6 +453,12 @@ typedef struct
|
||||
BOOLEAN gfAllowMilitiaGroups;
|
||||
BOOLEAN gfmusttrainroaming;
|
||||
BOOLEAN gflimitedRoaming;
|
||||
BOOLEAN gfAllowMilitiaFollowPlayer; //Moa: TRUE try to follow, FALSE do what they want
|
||||
BOOLEAN gfAllowMilitiaSpreadWhenFollowing; //Moa: TRUE spread normal, FALSE dont spread when following
|
||||
BOOLEAN gfAllowMilitiaSpread; //Moa: TRUE spread normal, FALSE fill up to max
|
||||
UINT8 gbMobileMilitiaMaxActiveMode; //Moa: Used to check if the maximum of mobile militia is reached (for training/deserting). THIS IS A MODE
|
||||
FLOAT gfpMobileMilitiaMaxActiveModifier; //Moa: const multiplier for the mode used (precalculated with MOBILE_MILITIA_MAX_ACTIVE_MODIFIER * MAX_MILITIA_PER_SECTOR).
|
||||
|
||||
BOOLEAN gfAllowReinforcements;
|
||||
BOOLEAN gfAllowReinforcementsOnlyInCity;
|
||||
UINT32 guiBaseQueenPoolIncrement;
|
||||
@@ -832,7 +838,7 @@ typedef struct
|
||||
// HEADROCK HAM B1: Allows reducing the chance of scoring a hit fractionally, if CTH = Minimum CTH
|
||||
UINT16 usMinimumCTHDivisor;
|
||||
|
||||
// HEADROCK HAM B1: Allows Restricted Roaming Militia to move through previously visited sectors, even if restricted.
|
||||
// HEADROCK HAM B1: Allows Restricted Roaming Militia to move through previously visited sectors.
|
||||
BOOLEAN fUnrestrictVisited;
|
||||
|
||||
// HEADROCK HAM B1: Allows the capture of towns to dynamically alter roaming restrictions
|
||||
|
||||
Reference in New Issue
Block a user