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Mobile Miltia improvements (by Moa)
- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER - see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6544 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -5099,6 +5099,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"继续在%s (%s %d)训练巡逻民兵吗?", // L"Continue training mobile militia in %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia
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L"在%d地区训练巡逻民兵将花费$%d。%s", // L"Training mobile militia in %d sectors will cost $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia
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L"训练一队民兵要花费$", // L"Training a squad of mobile militia will cost $", // HEADROCK HAM 3.6: Mobile Militia
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -5101,6 +5101,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Continue training mobile militia in %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training mobile militia in %d sectors will cost $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training a squad of mobile militia will cost $", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -5099,6 +5099,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Continue training mobile militia in %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia
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L"Training mobile militia in %d sectors will cost $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia
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L"Training a squad of mobile militia will cost $", // HEADROCK HAM 3.6: Mobile Militia
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", //Moa: maximum number mobile militia (15)
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L"liberate more town sectors",
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L"liberate new town sectors",
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L"liberate more towns",
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L"regain your lost progress",
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L"progress further",
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L"recruit more rebels",
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", //Moa: mobile deserted (22)
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -5106,6 +5106,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Voulez-vous poursuivre l'entraînement de la milice mobile à %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia
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L"L'entraînement des milices mobiles dans %d secteurs vous coûtera %d $. %s", // HEADROCK HAM 3.6: Mobile Militia
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L"L'entraînement de la milice mobile vous coûtera $", // HEADROCK HAM 3.6: Mobile Militia
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -4946,6 +4946,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Mobile Milizen in %s (%s %d) weitertrainieren?", // HEADROCK HAM 3.6: Mobile Militia
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L"Mobile Milizen in %d Sektoren zu trainieren kostet $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia
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L"Eine mobile Milizeinheit für diese Stadt zu trainieren kostet $", // HEADROCK HAM 3.6: Mobile Militia
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L"Sie können keine weiteren mobilen Milizen ausbilden, da das Maximum erreicht wurde (%d/%d). Sie müssen zunächst %s um weitere zu trainieren.",
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L"weitere Stadtteile befreien",
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L"neue Stadtteile befreien",
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L"mehr Städte erobern",
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L"den verlorenen Fortschritt wieder aufholen",
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L"weiter fortschreiten",
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L"mehr Rebellen rekrutieren",
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L"Der Miliztruppführer muss Sie leider darüber informieren, dass %d Mitstreiter im Angesicht des Feindes desertierten im Sektor %s.",
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -5084,6 +5084,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Continue training mobile militia in %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training mobile militia in %d sectors will cost $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training a squad of mobile militia will cost $", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -5108,6 +5108,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Kontynuuj trening ruchomej samoobrony w %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia
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L"Trenowanie ruchomej samoobrony w %d sektorach będzie kosztować %d$. %s", // HEADROCK HAM 3.6: Mobile Militia
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L"Trenowanie ruchomej samoobrony będzie kosztować $", // HEADROCK HAM 3.6: Mobile Militia
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -5098,6 +5098,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Продолжить тренировку мобильного подразделения в %s (%s %d)?",
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L"Тренировка мобильного подразделения в секторе %d обойдётся в $ %d. %s",
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L"Тренировка мобильного подразделения ополченцев обойдётся в $",
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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@@ -5102,6 +5102,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Continue training mobile militia in %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training mobile militia in %d sectors will cost $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training a squad of mobile militia will cost $", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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