Mobile Miltia improvements (by Moa)

- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6544 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-30 19:48:45 +00:00
parent cf06aed52a
commit 923327ca14
15 changed files with 495 additions and 19 deletions
+8
View File
@@ -5106,6 +5106,14 @@ STR16 pMilitiaConfirmStrings[] =
L"Voulez-vous poursuivre l'entraînement de la milice mobile à %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia
L"L'entraînement des milices mobiles dans %d secteurs vous coûtera %d $. %s", // HEADROCK HAM 3.6: Mobile Militia
L"L'entraînement de la milice mobile vous coûtera $", // HEADROCK HAM 3.6: Mobile Militia
L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
L"liberate more town sectors", // TODO.Translate
L"liberate new town sectors", // TODO.Translate
L"liberate more towns", // TODO.Translate
L"regain your lost progress", // TODO.Translate
L"progress further", // TODO.Translate
L"recruit more rebels", // TODO.Translate
L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
};
//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel