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Mobile Miltia improvements (by Moa)
- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER - see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6544 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5084,6 +5084,14 @@ STR16 pMilitiaConfirmStrings[] =
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L"Continue training mobile militia in %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training mobile militia in %d sectors will cost $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"Training a squad of mobile militia will cost $", // HEADROCK HAM 3.6: Mobile Militia // TODO.Translate
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L"You cannot train more mobile militia because the maximum is reached (%d/%d). You have to %s first in order to train more.", // TODO.Translate
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L"liberate more town sectors", // TODO.Translate
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L"liberate new town sectors", // TODO.Translate
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L"liberate more towns", // TODO.Translate
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L"regain your lost progress", // TODO.Translate
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L"progress further", // TODO.Translate
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L"recruit more rebels", // TODO.Translate
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L"The militia team leader has to inform you that %d fellow have deserted facing enemy in sector %s.", // TODO.Translate
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};
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//Strings used in the popup box when withdrawing, or depositing money from the $ sign at the bottom of the single merc panel
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