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changed several variable names for body types to 'ubBodyType', as this is more consistent and allows wider use of macros
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1307,7 +1307,7 @@ void recieveAI (RPCParameters *rpcParameters)
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new_standard_data.bAgility = send_inv->standard_data.bAgility;
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new_standard_data.bAIMorale = send_inv->standard_data.bAIMorale;
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new_standard_data.bAttitude = send_inv->standard_data.bAttitude;
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new_standard_data.bBodyType = send_inv->standard_data.bBodyType;
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new_standard_data.ubBodyType = send_inv->standard_data.ubBodyType;
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new_standard_data.bDexterity = send_inv->standard_data.bDexterity;
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new_standard_data.ubDirection = send_inv->standard_data.ubDirection;
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new_standard_data.bExpLevel = send_inv->standard_data.bExpLevel;
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