changed several variable names for body types to 'ubBodyType', as this is more consistent and allows wider use of macros

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-08-07 20:09:10 +00:00
parent 67fa865543
commit 929d15ec8a
14 changed files with 183 additions and 196 deletions
+1 -1
View File
@@ -1703,7 +1703,7 @@ SOLDIERTYPE *ChangeSoldierTeam( SOLDIERTYPE *pSoldier, UINT8 ubTeam )
// Create a new one!
MercCreateStruct.bTeam = ubTeam;
MercCreateStruct.ubProfile = pSoldier->ubProfile;
MercCreateStruct.bBodyType = pSoldier->ubBodyType;
MercCreateStruct.ubBodyType = pSoldier->ubBodyType;
MercCreateStruct.sSectorX = pSoldier->sSectorX;
MercCreateStruct.sSectorY = pSoldier->sSectorY;
MercCreateStruct.bSectorZ = pSoldier->bSectorZ;