From 92a96e4f88eb89eda8a16650b97ec43f1c7491bb Mon Sep 17 00:00:00 2001 From: Flugente Date: Sun, 10 May 2015 10:13:34 +0000 Subject: [PATCH] Improved Feature: Improved ambushes: - Enemy deployment radius depends on your mercs' experience. - With high enough leadership, your team will be able to deploy before battle. - Added new background tag that increases enemy deployment radius (thereby moving them farther away). git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2241 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 6 ++- gamedir/Data-1.13/TableData/Backgrounds.xml | 45 ++++++++++++++------- 2 files changed, 34 insertions(+), 17 deletions(-) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index b478cc658..b57c066e9 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1332,18 +1332,20 @@ ENEMY_AMBUSHES_CHANCE_MODIFIER = 0 ; If set to TRUE and mercs are ambushed, they won't start clustered in one location and looking in one direction. ; Instead they will be spread around the map central entry point, no more than AMBUSH_MERCS_SPREAD_RADIUS tiles away, and all looking outwards. +; If one of your team has high enough leadership and Squadleader trait, you will be able to deploy your mercs in that zone prior to entering the sector. AMBUSH_MERCS_SPREAD = TRUE AMBUSH_MERCS_SPREAD_RADIUS = 10 ; If set to 1 and mercs are ambushed, enemies nearer than AMBUSH_MERCS_SPREAD_RADIUS to the map central entry point will instead be distributed more outward: ; They will be placed around that point, not closer than AMBUSH_ENEMY_ENCIRCLEMENT_RADIUS1 and not further away than AMBUSH_ENEMY_ENCIRCLEMENT_RADIUS2 tiles. +; These radii will be modified by your team's experience, scout trait and backgroun values. ; They will face the center entry point (and thus the mercs). ; If set to 2, all enemies will be placed that way, not just those nearer than AMBUSH_MERCS_SPREAD_RADIUS. AMBUSH_ENEMY_ENCIRCLEMENT = 1 -AMBUSH_ENEMY_ENCIRCLEMENT_RADIUS1 = 15 -AMBUSH_ENEMY_ENCIRCLEMENT_RADIUS2 = 30 +AMBUSH_ENEMY_ENCIRCLEMENT_RADIUS1 = 25 +AMBUSH_ENEMY_ENCIRCLEMENT_RADIUS2 = 50 ;------------------------------------------------------------------------------------------------------------------------------ ; With this option, you can make the special NPCs in game tougher. diff --git a/gamedir/Data-1.13/TableData/Backgrounds.xml b/gamedir/Data-1.13/TableData/Backgrounds.xml index 9e76d6891..09aa5584a 100644 --- a/gamedir/Data-1.13/TableData/Backgrounds.xml +++ b/gamedir/Data-1.13/TableData/Backgrounds.xml @@ -84,7 +84,8 @@ 0 0 0 - 0 + 0 + 0 0 @@ -128,6 +129,7 @@ 6 10 20 + 10 1 1 @@ -241,6 +243,7 @@ 5 -10 -10 + 25 1 1 @@ -338,10 +341,10 @@ 18 Paramilitary Instructor - Instructor - Just like boyscouts. But with violence. So not like boyscouts at all. - 8 - 10 + Instructor + Just like boyscouts. But with violence. So not like boyscouts at all. + 8 + 10 1 1 @@ -467,6 +470,7 @@ 5 10 -6 + 14 1 1 @@ -475,7 +479,7 @@ 28 Extreme Athlete Extreme Athlete - If you want to put your life to risk, might as well earn cash by it... + If you want to put your life to risk, might as well earn cash doing it... 3 3 3 @@ -605,6 +609,7 @@ -10 -1 3 + 12 1 1 @@ -1074,8 +1079,8 @@ 5 2 3 - 3 - 1 + 3 + 1 1 1 @@ -1189,9 +1194,9 @@ 5 6 15 - 5 - 10 - 1 + 5 + 10 + 1 1 1 @@ -1366,6 +1371,7 @@ 4 6 15 + 10 1 1 @@ -2168,6 +2174,7 @@ -5 -20 20 + 8 1 1 @@ -2291,11 +2298,12 @@ 178 SOG Member SOG - The Studies and Observations Group was a classified special forces unit conductong unconventional warfare in Vietnam. + The Studies and Observations Group was a classified special forces unit conducting unconventional warfare in Vietnam. 2 4 3 5 + 30 1 1 1 @@ -2514,6 +2522,7 @@ 20 15 5 + 20 1 1 @@ -2883,6 +2892,7 @@ -10 -10 5 + 5 1 1 @@ -2934,6 +2944,7 @@ 8 5 10 + 20 1 1 @@ -3144,7 +3155,7 @@ 249 Surveillance Expert Surveillance Expert - A expert in both legal and illegal observation methods. Curiously, his resume never said where he learned all this. + A expert in both legal and illegal observation methods. Curiously, his resume never states where he learned all this. 3 2 2 @@ -3448,6 +3459,7 @@ 4 5 10 + 20 1 @@ -3519,6 +3531,7 @@ -5 -20 15 + 8 288 @@ -3780,14 +3793,16 @@ 6 15 20 + 10 314 Spotter Spotter - Paired with a sniper, it is your job to make out targets and help in shot calculations + Paired with a sniper, it is your job to make out targets and help in trajectory calculations. 30 20 + 35 315 @@ -3808,7 +3823,7 @@ 2 2 10 - -5 + -5 5 5 30