-CTD fix in Tixa in function FindBestPath in PathaAi.cpp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Lesh
2006-07-07 20:37:08 +00:00
parent a5a0dfd11a
commit 92b7bd8417
3 changed files with 14 additions and 5 deletions
+4 -1
View File
@@ -28,8 +28,11 @@ UINT8 InternalDoorTravelCost( SOLDIERTYPE * pSoldier, INT32 iGridNo, UINT8 ubMov
INT16 RecalculatePathCost( SOLDIERTYPE *pSoldier, UINT16 usMovementMode );
// Lesh: setup max length of path
#define MAX_PATH_DATA_LENGTH 512
// Exporting these global variables
extern UINT32 guiPathingData[256];
extern UINT32 guiPathingData[MAX_PATH_DATA_LENGTH];
extern UINT8 gubNPCAPBudget;
extern UINT16 gusNPCMovementMode;
extern UINT8 gubNPCDistLimit;