New parameter in DifficultySettings.xml:

LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2016-02-13 15:20:45 +00:00
parent c3fd7373ae
commit 9388e38956
4 changed files with 20 additions and 10 deletions
+7
View File
@@ -67,6 +67,7 @@ DifficultySettingsParseDataStartElementHandle(void *userData, const XML_Char *na
strcmp(name, "GracePeriodInDaysAfterPatrolDestroyed") == 0 ||
strcmp(name, "AggressiveQueenAi") == 0 ||
strcmp(name, "MaxMercDeaths") == 0 ||
strcmp(name, "LootStatusModifier") == 0 ||
strcmp(name, "CreatureSpreadTime") == 0 ||
strcmp(name, "QueenReproductionBase") == 0 ||
strcmp(name, "QueenReproductionBonus") == 0 ||
@@ -171,6 +172,7 @@ difficultySettingsEndElementHandle(void *userData, const XML_Char *name)
zDiffSetting[pData->curDifficultySettings.uiIndex].iGracePeriodInDaysAfterPatrolDestroyed = pData->curDifficultySettings.iGracePeriodInDaysAfterPatrolDestroyed;
zDiffSetting[pData->curDifficultySettings.uiIndex].bAggressiveQueenAi = pData->curDifficultySettings.bAggressiveQueenAi;
zDiffSetting[pData->curDifficultySettings.uiIndex].iMaxMercDeaths = pData->curDifficultySettings.iMaxMercDeaths;
zDiffSetting[pData->curDifficultySettings.uiIndex].usLootStatusModifier = pData->curDifficultySettings.usLootStatusModifier;
//Creatures Settings
zDiffSetting[pData->curDifficultySettings.uiIndex].iCreatureSpreadTime = pData->curDifficultySettings.iCreatureSpreadTime;
@@ -347,6 +349,11 @@ difficultySettingsEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = ELEMENT;
pData->curDifficultySettings.iMaxMercDeaths = (INT32) atol(pData->szCharData);
}
else if(strcmp(name, "LootStatusModifier") == 0)
{
pData->curElement = ELEMENT;
pData->curDifficultySettings.usLootStatusModifier = (UINT8) atol(pData->szCharData);
}
//Creatures Settings
else if(strcmp(name, "CreatureSpreadTime") == 0)
{