Enhancement:

- SCROLL_SPEED_FACTOR in Ja2_Options.ini allows to modify scroll speed
- while reading MovementCosts.xml the game checks now for valid traversal type and asserts instead simply assigning type GROUNDBARRIER

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2016-09-11 11:42:48 +00:00
parent cedb77bffb
commit 9395fcc8a2
5 changed files with 52 additions and 42 deletions
+3
View File
@@ -948,6 +948,9 @@ void LoadGameExternalOptions()
gGameExternalOptions.giMilitiaTurnSpeedUpFactor = iniReader.ReadFloat("Graphics Settings","MILITIA_TURN_SPEED_UP_FACTOR",1.0, 0, 1.0);
gGameExternalOptions.giCivilianTurnSpeedUpFactor = iniReader.ReadFloat("Graphics Settings","CIVILIAN_TURN_SPEED_UP_FACTOR",1.0, 0, 1.0);
gGameExternalOptions.fScrollSpeedFactor = iniReader.ReadFloat("Graphics Settings","SCROLL_SPEED_FACTOR",1.0, 0.5, 2.0);
giTimerIntervals[ NEXTSCROLL ] = (INT16)(giTimerIntervals[ NEXTSCROLL ] / gGameExternalOptions.fScrollSpeedFactor);
gGameExternalOptions.gfUseExternalLoadscreens = iniReader.ReadBoolean("Graphics Settings","USE_EXTERNALIZED_LOADSCREENS", FALSE);
if (!is_networked)