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New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2534 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -3346,6 +3346,14 @@ FACILITY_EVENT_RARITY = 1000
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; noticeable. Increase this for the opposite. Default = 50.
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FACILITY_DANGER_RATE = 50
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;------------------------------------------------------------------------------------------------------------------------------
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; Facilities can produce items.
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; This requires defining production lines for each item in FacilityTypes.xml and some set up in SetFactoryLeftoverProgress(...)
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; and GetFactoryLeftoverProgress(...) in scripts/strategicmap.lua.
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;------------------------------------------------------------------------------------------------------------------------------
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FACTORIES = FALSE
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;******************************************************************************************************************************
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; Activates the new additional repair mode.
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; While the old JA 1.13 repair system goes from soldier to soldier, this algorithm goes through item types, priorizing
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