- New Feature: Block iron sights (by Flugente)

o if a gun/attachment has the boolean tag <BlockIronSight> in Items.xml, a gun's iron sights wont be selectable while selecting scope modes.
o if using dual weapons, only iron sights can be used
o new attachmentclass: AC_IRONSIGHT (4194304) for attachable iron sights (display on gun is different from reflex sights, no other differences... yet)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5291 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-05-20 17:18:28 +00:00
parent eb2ca0ba70
commit 93ea315502
7 changed files with 145 additions and 40 deletions
+1 -1
View File
@@ -166,7 +166,7 @@ BobbyRayPurchaseStruct BobbyRayPurchases[ 100 ];
#define BOBBYR_MISC_FILTER_BUTTON_GAP BOBBYR_CATALOGUE_BUTTON_GAP - 1
//Madd: new BR filters
#define BR_MISC_FILTER_OPTICS (AC_SCOPE | AC_SIGHT)
#define BR_MISC_FILTER_OPTICS (AC_SCOPE | AC_SIGHT | AC_IRONSIGHT)
#define BR_MISC_FILTER_SIDE_BOTTOM (AC_LASER | AC_FOREGRIP | AC_BIPOD)
#define BR_MISC_FILTER_MUZZLE (AC_SUPPRESSOR | AC_EXTENDER)
#define BR_MISC_FILTER_STOCK AC_STOCK