diff --git a/Utils/_ChineseText.cpp b/Utils/_ChineseText.cpp index a8e104aa..ef02ff44 100644 --- a/Utils/_ChineseText.cpp +++ b/Utils/_ChineseText.cpp @@ -3547,7 +3547,7 @@ STR16 gpStrategicString[] = L"异形向你的民兵发起了攻击,在分区%c%d。", //1st %d refers to the number of civilians eaten by monsters, %c%d is the sector -- ex: A9 //Note: the minimum number of civilians eaten will be two. - L"异形吃掉了%d名平民,在%s分区。", //注:这里的%d和%s可以随意放前面或后面。L"Creatures attack and kill %d civilians in sector %s.", + L"生物(血猫,异形,僵尸)袭击了%s分区,杀死%d平民。", //注:这里原本的%d和%s在中文中要反过来放,不然会出错。(%d和%s在中文中要反过来) L"Creatures attack and kill %d civilians in sector %s.", //%s is the sector location -- ex: A9: Omerta L"敌军向你的%s分区发起了攻击,你的佣兵中没人能进行战斗。", //%s is the sector location -- ex: A9: Omerta @@ -3570,7 +3570,7 @@ STR16 gpStrategicString[] = L"土匪攻击", //L"BANDIT ATTACK", L"僵尸", //L"Zombie", L"土匪", //L"Bandit", - L"土匪杀死了%d名平民,在%s分区。", //注:这里的%d和%s不可以随意放前面或后面,一定要按英文顺序,不然会出错。L"Bandits attack and kill %d civilians in sector %s.", + L"土匪杀死了%d名平民,在%s分区。", //注:这里的%d和%s不可以随意放前面或后面,一定要按英文顺序,不然会出错。(%d和%s 在中文中不能反过来。) L"Bandits attack and kill %d civilians in sector %s.", }; STR16 gpGameClockString[] =