diff --git a/Laptop/IMP Compile Character.cpp b/Laptop/IMP Compile Character.cpp index 316a670e..ef72b252 100644 --- a/Laptop/IMP Compile Character.cpp +++ b/Laptop/IMP Compile Character.cpp @@ -205,6 +205,11 @@ void CreateACharacterFromPlayerEnteredStats( void ) // Option for badass added - SANDRO if (bBadAssSelected()) gMercProfiles[ LaptopSaveInfo.iIMPIndex ].uiBodyTypeSubFlags = 1; + + gMercProfiles[LaptopSaveInfo.iIMPIndex].usApproachFactor[0] = 100; + gMercProfiles[LaptopSaveInfo.iIMPIndex].usApproachFactor[1] = 100; + gMercProfiles[LaptopSaveInfo.iIMPIndex].usApproachFactor[2] = 100; + gMercProfiles[LaptopSaveInfo.iIMPIndex].usApproachFactor[3] = 100; } void CreatePlayerAttitude( void )