From 94bbd43c713c61e8b476a2343dd2a36b36b5ad33 Mon Sep 17 00:00:00 2001 From: Wanne Date: Fri, 21 Feb 2014 21:25:34 +0000 Subject: [PATCH] Merged from revision: 6959 - Trimmed texts for LoadScreenHints.xml to a maximum of 190 characters o French and Chinese was not trimmed, because it is already translated. The translators have to trim them git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6960 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- .../Data-1.13/TableData/Dutch.LoadScreenHints.xml | 8 ++++---- .../Data/TableData/Dutch.LoadScreenHints.xml | 6 +++--- .../Data-1.13/TableData/German.LoadScreenHints.xml | 8 ++++---- .../Data/TableData/German.LoadScreenHints.xml | 6 +++--- .../Data-1.13/TableData/Italian.LoadScreenHints.xml | 8 ++++---- .../Data/TableData/Italian.LoadScreenHints.xml | 6 +++--- .../Data-1.13/TableData/Polish.LoadScreenHints.xml | 8 ++++---- .../Data/TableData/Polish.LoadScreenHints.xml | 6 +++--- .../Data-1.13/TableData/Russian.LoadScreenHints.xml | 8 ++++---- .../Data/TableData/Russian.LoadScreenHints.xml | 6 +++--- .../Data-1.13/TableData/Taiwanese.LoadScreenHints.xml | 8 ++++---- .../Data/TableData/Taiwanese.LoadScreenHints.xml | 6 +++--- 12 files changed, 42 insertions(+), 42 deletions(-) diff --git a/gamedir-languages/Dutch_Version/Data-1.13/TableData/Dutch.LoadScreenHints.xml b/gamedir-languages/Dutch_Version/Data-1.13/TableData/Dutch.LoadScreenHints.xml index 27b62f571..0006d0708 100644 --- a/gamedir-languages/Dutch_Version/Data-1.13/TableData/Dutch.LoadScreenHints.xml +++ b/gamedir-languages/Dutch_Version/Data-1.13/TableData/Dutch.LoadScreenHints.xml @@ -54,11 +54,11 @@ szName text to appear, 256 chars max 12 - Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything. 14 @@ -66,7 +66,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 @@ -266,7 +266,7 @@ szName text to appear, 256 chars max 65 - Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again. + Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position. 66 diff --git a/gamedir-languages/Dutch_Version/Data/TableData/Dutch.LoadScreenHints.xml b/gamedir-languages/Dutch_Version/Data/TableData/Dutch.LoadScreenHints.xml index a179c7007..cd17e56a8 100644 --- a/gamedir-languages/Dutch_Version/Data/TableData/Dutch.LoadScreenHints.xml +++ b/gamedir-languages/Dutch_Version/Data/TableData/Dutch.LoadScreenHints.xml @@ -55,11 +55,11 @@ szName text to appear, 256 chars max 12 - Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried. 14 @@ -67,7 +67,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 diff --git a/gamedir-languages/German_Version/Data-1.13/TableData/German.LoadScreenHints.xml b/gamedir-languages/German_Version/Data-1.13/TableData/German.LoadScreenHints.xml index 27b62f571..0006d0708 100644 --- a/gamedir-languages/German_Version/Data-1.13/TableData/German.LoadScreenHints.xml +++ b/gamedir-languages/German_Version/Data-1.13/TableData/German.LoadScreenHints.xml @@ -54,11 +54,11 @@ szName text to appear, 256 chars max 12 - Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything. 14 @@ -66,7 +66,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 @@ -266,7 +266,7 @@ szName text to appear, 256 chars max 65 - Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again. + Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position. 66 diff --git a/gamedir-languages/German_Version/Data/TableData/German.LoadScreenHints.xml b/gamedir-languages/German_Version/Data/TableData/German.LoadScreenHints.xml index a179c7007..cd17e56a8 100644 --- a/gamedir-languages/German_Version/Data/TableData/German.LoadScreenHints.xml +++ b/gamedir-languages/German_Version/Data/TableData/German.LoadScreenHints.xml @@ -55,11 +55,11 @@ szName text to appear, 256 chars max 12 - Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried. 14 @@ -67,7 +67,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 diff --git a/gamedir-languages/Italian_Version/Data-1.13/TableData/Italian.LoadScreenHints.xml b/gamedir-languages/Italian_Version/Data-1.13/TableData/Italian.LoadScreenHints.xml index 27b62f571..0006d0708 100644 --- a/gamedir-languages/Italian_Version/Data-1.13/TableData/Italian.LoadScreenHints.xml +++ b/gamedir-languages/Italian_Version/Data-1.13/TableData/Italian.LoadScreenHints.xml @@ -54,11 +54,11 @@ szName text to appear, 256 chars max 12 - Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything. 14 @@ -66,7 +66,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 @@ -266,7 +266,7 @@ szName text to appear, 256 chars max 65 - Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again. + Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position. 66 diff --git a/gamedir-languages/Italian_Version/Data/TableData/Italian.LoadScreenHints.xml b/gamedir-languages/Italian_Version/Data/TableData/Italian.LoadScreenHints.xml index a179c7007..cd17e56a8 100644 --- a/gamedir-languages/Italian_Version/Data/TableData/Italian.LoadScreenHints.xml +++ b/gamedir-languages/Italian_Version/Data/TableData/Italian.LoadScreenHints.xml @@ -55,11 +55,11 @@ szName text to appear, 256 chars max 12 - Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried. 14 @@ -67,7 +67,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 diff --git a/gamedir-languages/Polish_Version/Data-1.13/TableData/Polish.LoadScreenHints.xml b/gamedir-languages/Polish_Version/Data-1.13/TableData/Polish.LoadScreenHints.xml index 27b62f571..0006d0708 100644 --- a/gamedir-languages/Polish_Version/Data-1.13/TableData/Polish.LoadScreenHints.xml +++ b/gamedir-languages/Polish_Version/Data-1.13/TableData/Polish.LoadScreenHints.xml @@ -54,11 +54,11 @@ szName text to appear, 256 chars max 12 - Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything. 14 @@ -66,7 +66,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 @@ -266,7 +266,7 @@ szName text to appear, 256 chars max 65 - Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again. + Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position. 66 diff --git a/gamedir-languages/Polish_Version/Data/TableData/Polish.LoadScreenHints.xml b/gamedir-languages/Polish_Version/Data/TableData/Polish.LoadScreenHints.xml index a179c7007..cd17e56a8 100644 --- a/gamedir-languages/Polish_Version/Data/TableData/Polish.LoadScreenHints.xml +++ b/gamedir-languages/Polish_Version/Data/TableData/Polish.LoadScreenHints.xml @@ -55,11 +55,11 @@ szName text to appear, 256 chars max 12 - Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried. 14 @@ -67,7 +67,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 diff --git a/gamedir-languages/Russian_Version/Data-1.13/TableData/Russian.LoadScreenHints.xml b/gamedir-languages/Russian_Version/Data-1.13/TableData/Russian.LoadScreenHints.xml index 27b62f571..0006d0708 100644 --- a/gamedir-languages/Russian_Version/Data-1.13/TableData/Russian.LoadScreenHints.xml +++ b/gamedir-languages/Russian_Version/Data-1.13/TableData/Russian.LoadScreenHints.xml @@ -54,11 +54,11 @@ szName text to appear, 256 chars max 12 - Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything. 14 @@ -66,7 +66,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 @@ -266,7 +266,7 @@ szName text to appear, 256 chars max 65 - Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again. + Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position. 66 diff --git a/gamedir-languages/Russian_Version/Data/TableData/Russian.LoadScreenHints.xml b/gamedir-languages/Russian_Version/Data/TableData/Russian.LoadScreenHints.xml index a179c7007..cd17e56a8 100644 --- a/gamedir-languages/Russian_Version/Data/TableData/Russian.LoadScreenHints.xml +++ b/gamedir-languages/Russian_Version/Data/TableData/Russian.LoadScreenHints.xml @@ -55,11 +55,11 @@ szName text to appear, 256 chars max 12 - Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried. 14 @@ -67,7 +67,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 diff --git a/gamedir-languages/Taiwanese_Version/Data-1.13/TableData/Taiwanese.LoadScreenHints.xml b/gamedir-languages/Taiwanese_Version/Data-1.13/TableData/Taiwanese.LoadScreenHints.xml index 27b62f571..0006d0708 100644 --- a/gamedir-languages/Taiwanese_Version/Data-1.13/TableData/Taiwanese.LoadScreenHints.xml +++ b/gamedir-languages/Taiwanese_Version/Data-1.13/TableData/Taiwanese.LoadScreenHints.xml @@ -54,11 +54,11 @@ szName text to appear, 256 chars max 12 - Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything. 14 @@ -66,7 +66,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16 @@ -266,7 +266,7 @@ szName text to appear, 256 chars max 65 - Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again. + Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position. 66 diff --git a/gamedir-languages/Taiwanese_Version/Data/TableData/Taiwanese.LoadScreenHints.xml b/gamedir-languages/Taiwanese_Version/Data/TableData/Taiwanese.LoadScreenHints.xml index a179c7007..cd17e56a8 100644 --- a/gamedir-languages/Taiwanese_Version/Data/TableData/Taiwanese.LoadScreenHints.xml +++ b/gamedir-languages/Taiwanese_Version/Data/TableData/Taiwanese.LoadScreenHints.xml @@ -55,11 +55,11 @@ szName text to appear, 256 chars max 12 - Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia. + Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc. 13 - Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour. + Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried. 14 @@ -67,7 +67,7 @@ szName text to appear, 256 chars max 15 - Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). + Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass). 16