New Feature: tracking allows rangers to track past movements.

Fro more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7646 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-11-04 20:03:18 +00:00
parent 60bffb1352
commit 94ded57962
30 changed files with 599 additions and 614 deletions
+2
View File
@@ -2313,6 +2313,8 @@ void LoadSkillTraitsExternalSettings()
gSkillTraitValues.ubRAWeatherPenaltiesReduction = iniReader.ReadInteger("Ranger","WEATHER_PENALTIES_REDUCTION", 50, 0, 100);
//gSkillTraitValues.ubRACamoEffectivenessBonus = iniReader.ReadInteger("Ranger","CAMO_EFFECTIVENESS_BONUS_PERCENT", 10, 0, 100);
gSkillTraitValues.ubRACamoWornountSpeedReduction = iniReader.ReadInteger("Ranger","CAMO_WORNOUT_SPEED_REDUCTION", 50, 0, 100);
gSkillTraitValues.usTrackerMaxRange = iniReader.ReadInteger( "Ranger", "TRACKER_MAX_RANGE", 30, 0, 50 );
gSkillTraitValues.usTrackerAbility = iniReader.ReadInteger( "Ranger", "TRACKER_ABILITY", 30, 0, 50 );
// GUNSLINGER
gSkillTraitValues.ubGSFiringSpeedBonusPistols = iniReader.ReadInteger("Gunslinger","FIRING_SPEED_BONUS_PISTOLS", 15, 0, 45);