New feature: mines require workers for maximum income, these can be trained like militia.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8267 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-07-04 22:31:37 +00:00
parent ce6e63831d
commit 951da7812d
26 changed files with 460 additions and 9 deletions
+5
View File
@@ -2465,6 +2465,7 @@ STR16 pAssignmentStrings[] =
L"病人", // getting medical aid
L"修理", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2567,6 +2568,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"病人",
L"修理",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2628,6 +2630,7 @@ STR16 pLongAssignmentStrings[] =
L"病人",
L"修理",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2950,6 +2953,7 @@ STR16 pTrainingMenuStrings[] =
L"锻炼", // train yourself
L"民兵", // train the town
L"游击队", // L"Mobile Militia", //ham3.6
L"Train workers", // TODO.Translate
L"教练", // train your teammates
L"学员", // be trained by an instructor
L"取消", // cancel this menu
@@ -4535,6 +4539,7 @@ STR16 pTransactionText[] =
L"记录捐款费", //L"WHO data subscription", // Flugente: disease
L"Kerberus安保公司的费用", //L"Payment to Kerberus",  // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =
+5
View File
@@ -2463,6 +2463,7 @@ STR16 pAssignmentStrings[] =
L"Patiënt", // getting medical aid
L"Repareer", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2565,6 +2566,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Patiënt", // getting medical aid
L"Repareer", // repairing
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2626,6 +2628,7 @@ STR16 pLongAssignmentStrings[] =
L"Patiënt", // getting medical aid
L"Repareer", // repairing
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2949,6 +2952,7 @@ STR16 pTrainingMenuStrings[] =
L"Oefenen", // train yourself
L"Militie", // train the town
L"Mobile Militia", // TODO.Translate
L"Train workers", // TODO.Translate
L"Trainer", // train your teammates
L"Student", // be trained by an instructor
L"Stop", // cancel this menu
@@ -4536,6 +4540,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease TODO.Translate
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =
+5
View File
@@ -2464,6 +2464,7 @@ STR16 pAssignmentStrings[] =
L"Patient", // getting medical aid
L"Repair", // repairing
L"Fortify", // build structures according to external layout
L"Train W.",
};
@@ -2566,6 +2567,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Patient",
L"Repair",
L"Fortify sector", // build structures according to external layout
L"Train workers",
};
@@ -2627,6 +2629,7 @@ STR16 pLongAssignmentStrings[] =
L"Patient",
L"Repair",
L"Fortify sector", // build structures according to external layout
L"Train workers",
};
@@ -2948,6 +2951,7 @@ STR16 pTrainingMenuStrings[] =
L"Practice", // train yourself
L"Militia", // train the town
L"Mobile Militia",
L"Train workers",
L"Trainer", // train your teammates
L"Student", // be trained by an instructor
L"Cancel", // cancel this menu
@@ -4532,6 +4536,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =
+5
View File
@@ -2472,6 +2472,7 @@ STR16 pAssignmentStrings[] =
L"Patient(e)", // getting medical aid
L"Réparat.", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2574,6 +2575,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Patient",
L"Réparation",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2635,6 +2637,7 @@ STR16 pLongAssignmentStrings[] =
L"Patient",
L"Réparation",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2956,6 +2959,7 @@ STR16 pTrainingMenuStrings[] =
L"Formation", // train yourself
L"Milice", // train the town
L"Milice mobile",
L"Train workers", // TODO.Translate
L"Entraîneur", // train your teammates
L"Élève", // be trained by an instructor
L"Annuler", // cancel this menu
@@ -4540,6 +4544,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease TODO.Translate
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =
+5
View File
@@ -2477,6 +2477,7 @@ STR16 pAssignmentStrings[] =
L"Patient", // getting medical aid
L"Repar.", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
STR16 pMilitiaString[] =
@@ -2575,6 +2576,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Patient",
L"Reparieren",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
// refer to above for comments
@@ -2634,6 +2636,7 @@ STR16 pLongAssignmentStrings[] =
L"Patient",
L"Reparieren",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
// the contract options
@@ -2952,6 +2955,7 @@ STR16 pTrainingMenuStrings[] =
L"Üben", // train yourself
L"Miliz", // train the town
L"Mobile Miliz",
L"Train workers", // TODO.Translate
L"Trainer", // train your teammates
L"Rekrut", // be trained by an instructor
L"Abbrechen", // cancel this menu
@@ -4512,6 +4516,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease TODO.Translate
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =
+5
View File
@@ -2458,6 +2458,7 @@ STR16 pAssignmentStrings[] =
L"Paziente", // getting medical aid
L"Riparare", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2560,6 +2561,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Paziente",
L"Riparare",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2621,6 +2623,7 @@ STR16 pLongAssignmentStrings[] =
L"Paziente",
L"Ripara",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2944,6 +2947,7 @@ STR16 pTrainingMenuStrings[] =
L"Allenati", // train yourself
L"Esercito", // train the town
L"Mobile Militia", // TODO.Translate
L"Train workers", // TODO.Translate
L"Allenatore", // train your teammates
L"Studente", // be trained by an instructor
L"Annulla", // cancel this menu
@@ -4530,6 +4534,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease TODO.Translate
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =
+5
View File
@@ -2470,6 +2470,7 @@ STR16 pAssignmentStrings[] =
L"Pacjent", // getting medical aid
L"Naprawa", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2572,6 +2573,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Pacjent",
L"Naprawa",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2633,6 +2635,7 @@ STR16 pLongAssignmentStrings[] =
L"Pacjent",
L"Naprawa",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2954,6 +2957,7 @@ STR16 pTrainingMenuStrings[] =
L"Praktyka", // train yourself
L"Samoobrona", // train the town
L"Mobile Militia", // TODO.Translate
L"Train workers", // TODO.Translate
L"Instruktor", // train your teammates
L"Uczeń", // be trained by an instructor
L"Anuluj", // cancel this menu
@@ -4541,6 +4545,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease TODO.Translate
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =
+5
View File
@@ -2464,6 +2464,7 @@ STR16 pAssignmentStrings[] =
L"Пациент", // getting medical aid
L"Ремонт", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2566,6 +2567,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Пациент",
L"Ремонт",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2627,6 +2629,7 @@ STR16 pLongAssignmentStrings[] =
L"Пациент",
L"Ремонтирует",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2948,6 +2951,7 @@ STR16 pTrainingMenuStrings[] =
L"Практика", // train yourself
L"Ополчение", // train the town
L"Патрульные",
L"Train workers", // TODO.Translate
L"Тренер", // train your teammates
L"Ученик", // be trained by an instructor
L"Отмена", // cancel this menu
@@ -4532,6 +4536,7 @@ STR16 pTransactionText[] =
L"ВОЗ, подписка", // Flugente: disease
L"Оплата услуг Цербер", // Flugente: PMC
L"Стоимость ремонта базы ПВО", // Flugente: SAM repair
L"Trained workers", // Flugente: train workers // TODO.Translate
};
STR16 pTransactionAlternateText[] =