New feature: mines require workers for maximum income, these can be trained like militia.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8267 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-07-04 22:31:37 +00:00
parent ce6e63831d
commit 951da7812d
26 changed files with 460 additions and 9 deletions
+5
View File
@@ -2472,6 +2472,7 @@ STR16 pAssignmentStrings[] =
L"Patient(e)", // getting medical aid
L"Réparat.", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2574,6 +2575,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Patient",
L"Réparation",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2635,6 +2637,7 @@ STR16 pLongAssignmentStrings[] =
L"Patient",
L"Réparation",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2956,6 +2959,7 @@ STR16 pTrainingMenuStrings[] =
L"Formation", // train yourself
L"Milice", // train the town
L"Milice mobile",
L"Train workers", // TODO.Translate
L"Entraîneur", // train your teammates
L"Élève", // be trained by an instructor
L"Annuler", // cancel this menu
@@ -4540,6 +4544,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease TODO.Translate
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =