New feature: mines require workers for maximum income, these can be trained like militia.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8267 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-07-04 22:31:37 +00:00
parent ce6e63831d
commit 951da7812d
26 changed files with 460 additions and 9 deletions
+5
View File
@@ -2458,6 +2458,7 @@ STR16 pAssignmentStrings[] =
L"Paziente", // getting medical aid
L"Riparare", // repairing
L"Fortify", // build structures according to external layout // TODO.Translate
L"Train W.",
};
@@ -2560,6 +2561,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Paziente",
L"Riparare",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2621,6 +2623,7 @@ STR16 pLongAssignmentStrings[] =
L"Paziente",
L"Ripara",
L"Fortify sector", // build structures according to external layout // TODO.Translate
L"Train workers",
};
@@ -2944,6 +2947,7 @@ STR16 pTrainingMenuStrings[] =
L"Allenati", // train yourself
L"Esercito", // train the town
L"Mobile Militia", // TODO.Translate
L"Train workers", // TODO.Translate
L"Allenatore", // train your teammates
L"Studente", // be trained by an instructor
L"Annulla", // cancel this menu
@@ -4530,6 +4534,7 @@ STR16 pTransactionText[] =
L"WHO data subscription", // Flugente: disease TODO.Translate
L"Payment to Kerberus", // Flugente: PMC
L"SAM site repair", // Flugente: SAM repair // TODO.Translate
L"Trained workers", // Flugente: train workers
};
STR16 pTransactionAlternateText[] =