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- changed poison symbol position
- added SOLDIERTYPE* argument to GunIncreaseHeat(), which allows for soldier-specific heat generation modification git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5810,7 +5810,7 @@ INT8 FireBulletGivenTargetTrapOnly( SOLDIERTYPE* pThrower, OBJECTTYPE* pObj, INT
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iOverheatReliabilityMalus = (INT16)floor(overheatjampercentage*overheatjampercentage);
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}
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GunIncreaseHeat( pObj );
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GunIncreaseHeat( pObj, pThrower );
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// Flugente : Added a malus to reliability for overheated guns
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// HEADROCK HAM 5: Variable NCTH base change
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