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- Fix: random items > 200 were not read
- Fix: preplaced random items turned guns did not have ammo (WIP) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5946 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1162,7 +1162,9 @@ typedef struct RANDOM_ITEM_CHOICE_TYPE
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} RANDOM_ITEM_CHOICE_TYPE;
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extern RANDOM_ITEM_CHOICE_TYPE gRandomItemClass[200];
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#define RANDOM_ITEM_MAX_CATEGORIES 1000
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extern RANDOM_ITEM_CHOICE_TYPE gRandomItemClass[RANDOM_ITEM_MAX_CATEGORIES];
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// CHRISL: Added new structures to handle LBE gear and the two new XML files that will be needed to deal
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// with the IC pockets and the new inventory system.
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