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- Fix: random items > 200 were not read
- Fix: preplaced random items turned guns did not have ammo (WIP) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5946 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -9,7 +9,7 @@
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#include "Item Types.h"
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#endif
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RANDOM_ITEM_CHOICE_TYPE gRandomItemClass[200];
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RANDOM_ITEM_CHOICE_TYPE gRandomItemClass[RANDOM_ITEM_MAX_CATEGORIES];
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struct
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{
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@@ -272,7 +272,7 @@ BOOLEAN ReadInRandomItemStats(STR fileName)
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memset(&pData,0,sizeof(pData));
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pData.curArray = gRandomItemClass;
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pData.maxArraySize = 200;
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pData.maxArraySize = RANDOM_ITEM_MAX_CATEGORIES;
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XML_SetUserData(parser, &pData);
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