Map Editor (by Buggler & Kriplo)

- Added tile index no info to editor selection window

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-20 07:13:11 +00:00
parent 47210f9b14
commit 9607922a07
10 changed files with 31 additions and 29 deletions
+4 -2
View File
@@ -1071,16 +1071,18 @@ void DisplaySelectionWindowGraphicalInformation()
mprintf( 2, 2, pDisplaySelectionWindowGraphicalInformationText[0],
gTilesets[0].TileSurfaceFilenames[ pNode->uiObjIndx ],
pNode->uiIndex, gTilesets[0].zName,
gTileTypeStartIndex[pNode->uiObjIndx]+pNode->uiIndex,
gTileSurfaceName[ pNode->uiObjIndx ] );
}
else
{
mprintf( 2, 2, pDisplaySelectionWindowGraphicalInformationText[1],
gTilesets[ giCurrentTilesetID ].TileSurfaceFilenames[ pNode->uiObjIndx ],
pNode->uiIndex, gTileSurfaceName[ pNode->uiObjIndx ] );
pNode->uiIndex, gTileTypeStartIndex[pNode->uiObjIndx]+pNode->uiIndex,
gTileSurfaceName[ pNode->uiObjIndx ] );
}
}
mprintf( 350, 2, pDisplaySelectionWindowGraphicalInformationText[2], gTilesets[ giCurrentTilesetID ].zName );
mprintf( 390, 2, pDisplaySelectionWindowGraphicalInformationText[2], gTilesets[ giCurrentTilesetID ].zName );
}
//----------------------------------------------------------------------------------------------