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New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events). For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481 Requires GameDir >= r2599 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1320,6 +1320,7 @@ INT32 ShowAssignedTeam(INT16 sMapX, INT16 sMapY, INT32 iCount)
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( pSoldier->bAssignment >= ON_DUTY ) && ( pSoldier->bAssignment != VEHICLE ) &&
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( pSoldier->bAssignment != IN_TRANSIT ) &&
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( pSoldier->bAssignment != ASSIGNMENT_POW ) &&
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( pSoldier->bAssignment != ASSIGNMENT_MINIEVENT ) &&
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( pSoldier->stats.bLife > 0 ) &&
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( !PlayerIDGroupInMotion( pSoldier->ubGroupID ) ) )
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{
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@@ -6919,6 +6920,7 @@ BOOLEAN CanMercsScoutThisSector( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ )
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if ( ( pSoldier->bAssignment == IN_TRANSIT ) ||
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( pSoldier->bAssignment == ASSIGNMENT_POW ) ||
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( pSoldier->bAssignment == ASSIGNMENT_DEAD ) ||
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( pSoldier->bAssignment == ASSIGNMENT_MINIEVENT ) ||
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( pSoldier->flags.fMercAsleep == TRUE ) ||
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( pSoldier->stats.bLife < OKLIFE ) )
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{
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