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New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events). For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481 Requires GameDir >= r2599 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1575,8 +1575,8 @@ public:
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// Flugente: Decrease this filler by 1 for each new UINT8 / BOOLEAN variable, so we can maintain savegame compatibility!!
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// Note that we also have to account for padding, so you might need to substract more than just the size of the new variables
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UINT8 ubFiller[12];
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UINT8 ubFiller1;
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UINT8 ubFiller[10];
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UINT16 ubHoursRemainingOnMiniEvent;
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// Flugente: modifiers to fire modes
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UINT8 usGLDelayMode; // if > 0, delay GL grenade explosions
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