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- New Feature: Tactical recruitment allows recruiting civilians as volunteers.
See http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341335&#msg_341335 This is fully savegame compatible. GameDir <= r2250 is recommended. - Fix: prisoners do not talk. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7886 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3839,6 +3839,10 @@ void HandleNPCTeamMemberDeath( SOLDIERTYPE *pSoldierOld )
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// Flugente: if this was a prisoner of war, reduce their sector count by 1
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if ( pSoldierOld->usSoldierFlagMask & SOLDIER_POW_PRISON )
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KillOnePrisoner( &SectorInfo[ SECTOR( gWorldSectorX, gWorldSectorY ) ] );
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// If this was a volunteer, then we definetly reduce our volunteer pool
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if ( pSoldierOld->bTeam == CIV_TEAM && pSoldierOld->ubCivilianGroup == VOLUNTEER_CIV_GROUP )
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AddVolunteers( -1 );
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}
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else if ( pSoldierOld->bTeam == MILITIA_TEAM )
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{
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