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Little Alien
Play weapon sounds on higher volume Adjustable in ja2.ini git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@53 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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-1
@@ -19,6 +19,7 @@
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#define SET_TACTICAL_AI "JA2 Tactical AI Settings"
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#define SET_GRAPHIC "JA2 Graphic Settings"
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#define SET_GAMEPLAY "JA2 Gameplay Settings"
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#define SET_SOUND "JA2 Sound Settings"
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UINT8 gubDeadLockDelay = 15;
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@@ -49,10 +50,12 @@ BOOLEAN gfEnableEmergencyButton_SkipStrategicEvents = FALSE;
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BOOLEAN gfAllowMilitiaGroups = TRUE;
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BOOLEAN gfAllowReinforcments = TRUE;
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BOOLEAN gfAllowReinforcmentsOnlyInCity = FALSE;
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UINT32 guiBaseQueenPoolIncrement = 60;
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UINT32 guiBaseQueenPoolIncrement = 60;
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BOOLEAN fAllowTacticalMilitiaCommand = TRUE;
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UINT32 guiWeaponSoundEffectsVolume = 0;
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typedef struct
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{
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CHAR8* strParamName;
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@@ -75,6 +78,7 @@ enum
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TSetting gpSettings[] =
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{
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//Video settings
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{"fVSync", SET_RESOLUTION, &gfVSync, VT_BOOLEAN},
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{"PlayerTurnSpeedUpFactor", SET_TURN_SPEED, (LPVOID)&gubPlayerTurnSpeedUpFactor, VT_UINT8},
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@@ -83,6 +87,9 @@ TSetting gpSettings[] =
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{"MilitiaTurnSpeedUpFactor", SET_TURN_SPEED, (LPVOID)&gubMilitiaTurnSpeedUpFactor, VT_UINT8},
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{"CivTurnSpeedUpFactor", SET_TURN_SPEED, (LPVOID)&gubCivTurnSpeedUpFactor, VT_UINT8},
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//Sound settings
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{"WeaponSoundEffectsVolume", SET_SOUND, &guiWeaponSoundEffectsVolume, VT_UINT32},
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// Militia Settings
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{"AllowTacticalMilitiaCommand", SET_TACTICAL, &fAllowTacticalMilitiaCommand, VT_BOOLEAN},
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