- fixed manual autofire bullet selection in realtime (hold left mouse button in autofire mode) to work properly instead of always fire 6 bullets

- additionally made mouse wheel to adjust number of autofire bullets in realtime mode

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9130 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2021-07-06 23:04:06 +00:00
parent 814bce8b56
commit 9756cf33f4
2 changed files with 7 additions and 4 deletions
-4
View File
@@ -1303,10 +1303,6 @@ UINT8 HandleNonActivatedTargetCursor( SOLDIERTYPE *pSoldier, INT32 usMapPos , BO
// sevenfm: init autofire bullet num next time when the cursor will be on target
gfAutofireInitBulletNum = FALSE;
}
else
{
pSoldier->bDoAutofire = 6;
}
pSoldier->flags.autofireLastStep = FALSE;
}