Merged from revision: 7561

- Fixed hardcoded sam site sectors for gubEnemyEncounterCode (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-10-13 19:25:40 +00:00
parent d6fc14b738
commit 982ad644a8
3 changed files with 11 additions and 19 deletions
@@ -327,6 +327,7 @@ void AddTextToTownBox( void )
if ( fSamSiteFound[ x ] )
{
fSAMSiteKnown = TRUE;
break;
}
}
}
@@ -644,6 +645,7 @@ void AddTextToBlankSectorBox( void )
if ( fSamSiteFound[ x ] )
{
fSAMSiteKnown = TRUE;
break;
}
}
}
@@ -751,7 +753,10 @@ void AddCommonInfoToBox(void)
if ( pSamList[x] == usSectorValue )
{
if ( fSamSiteFound[ x ] )
{
fKnownSite = TRUE;
break;
}
}
}
}