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Merged from revision: 7561
- Fixed hardcoded sam site sectors for gubEnemyEncounterCode (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -327,6 +327,7 @@ void AddTextToTownBox( void )
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if ( fSamSiteFound[ x ] )
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{
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fSAMSiteKnown = TRUE;
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break;
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}
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}
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}
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@@ -644,6 +645,7 @@ void AddTextToBlankSectorBox( void )
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if ( fSamSiteFound[ x ] )
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{
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fSAMSiteKnown = TRUE;
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break;
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}
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}
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}
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@@ -751,7 +753,10 @@ void AddCommonInfoToBox(void)
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if ( pSamList[x] == usSectorValue )
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{
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if ( fSamSiteFound[ x ] )
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{
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fKnownSite = TRUE;
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break;
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}
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}
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}
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}
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